Chapter 1: Humanoid Weapons
Saber was created in Laboratory 1719. It is said that the scientists who founded Laboratory 1718 were originally banished from Erudito by Dr Rooney. They collected the games from hundreds of different sword masters and combined them with the most advanced technology to create the humanoid Saber, a flying swords master who possesses lighting fast blade pay.
Use Flying Sword and accumulate 55k damage to enemies
Chapter 2: Memory and Rampage
Saber is actually quite unfamiliar with the Laboratory as the scientists have altered his memory. He is only able to recognise what is in Laboratory 1718, but not anything else at all, not even his opponents. He's an assassin without memory. Saber was troubled. He wanted to remember but couldn't. Whenever he encountered opponents in battle and tried to remember, Saber would lose control with increased combat power.
Hero's attack power is higher than 300 when the match ends. Complete it 4 times.
Chapter 3: Cold and Warmth
In the Lab, more projects were being created after Saber. Later, he would meet his first companion, Alpha. But these cold machine did not give Saber any sense of warmth and he began to grow suspicious of Laboratory 1718. In order to escape from this cold prison, Saber and Alpha formulated a plan and managed to to escape. He is Laboratory 1718 to rescue other companions who are locked there - Angela and Jawhead.
Fight alongside the heroes from the 1718 Lab for 3 matches.
Chapter 4: Sweep Attack
To better survive in the Land of Dawn, and in preparation for the return back to Laboratory 1718 in search of the truth about himself. Saber has been working hard to increase his swordsmanship ever since the day of escape, with a special focus on Triple Sweep. He is more ruthless than humans with a sword as he must always perform the perfect kill. He won't allow anyone to survive his Triple Sweep Attack.
Use Triple Sweep and slay the enemy within five seconds. Complete it 30 times.
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Mobile Legends Mastery Codes
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