Into The Woods Pt 2

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Italicized=In Confessional
Previously On Escape The Night...
Alex recruits nine friends to save a town trapped in the 1980s...
    "The doorway to Shohola..," says Alex.
But is keeping a secret from them.
    "I have a way for you to get back but your friends will need to die," says Jael.
    "Enjoy the ride!" says crazy clown lady.
The town of Shohola seems safe, until the clowns come out to play.
*gunshots and screams.
And they discover something truly evil is at work.
    "My summoning ritual will be complete," says Alex.
    "We're gonna roll our dice of death, and whoever's number comes up, I gut them right here!" says crazy clown lady.

The guests are waiting for the number that comes up on the dice of death.
    "We're gonna roll our dice of death, and whoever's number comes up, I gut them! I gut them right here in front of your friends!" says Crazy Clown Lady.
Then another clown presses a buzzer and the Merry-Go-Round starts to spin. Then Luke rolls the dice of death and everyone starts to panic and freak out.
Dice Of Death=8
    "Eight!" says Luke.
Sam=8
    "Oh my god!" says Thomas.
"So we're spinning round and round and round, and they're all pointing at me to be killed. And I'm thinking, Oh my god, of course. They're gonna kill the pretty one," says Sam.
    "You're all gonna die!" screams one clown.
"Like, I'm over spinning. I don't like it. It's making me nauseous and dizzy," says Thomas.
Then a person on a motorcycle comes around the corner and everyone starts shouting Maroni because they see the bright orange jacket. And then Maroni starts shooting at the clowns with a gun.
"I think Maroni is a good guy now. I'm a huge fan of Maroni," says Krysta.
Maroni then pulls his motorcycle into a restaurant and comes out and starts shooting into the crowd of clowns and throws his helmet at them.
"Maroni appears and he comes and unties me... and everyone else, but me mostly," says Maggie.
    "I thought we were done," says Joey.
    "All right, still tied up. Cool," says Mia.
"I'm making a run for it, I look down. I see these dice. I'm like, I better take these. These could be something," says Emma.
    "Get inside, get inside," says Alex.
    "Come on, hurry," says Maroni.
"So I definitely had my doubts about Maroni and Palestine, but the fact that they're both helping us and rescuing us makes me trust them a little bit more," says Alex.
    "So it looks like we're in this together, huh?" says Maroni to Palestine.
    "Sure look like it, pretty boy," says Palestine.
"So, after all the chaos of being tied to this carousel, at least now we know sort of what we have to do to get rid of these clowns," says Mia.
"In order to defeat the clowns and make them go away, we have to cleanse an artifact, right? And the jack-in-the-box is the clown's artifact," says Joey.
"So we got a key, a journal, and also the dice that the clowns had. How do we put these things together to help us figure out what to do next?" says Mia.
    "Okay, so what do we have to do?" says Maggie.
"So in the Shoholian Master's journal we discover a map of the room that we're currently standing in. So we start searching the back wall, and behind a corkboard, there's some sort of locked case," says Nick.
    "Maybe that's what the key is for," says Thomas.
Nick puts in the key and unlocks the case.
"We knew that the two dice that we picked up from the clowns had to go in there," says Krysta.
Emma puts the dice in and a fridge opens up and it is a secret passageway into a 1980's themed lounge.
"We open the fridge--boom. Secret passageway, secret door to like, our own hidden lounge," says Emma.
    "This is insane," says Alex.
    "Oh, I like this room way more," says Thomas.
"So this room is so magical. It's so beautiful, so big," says Alex.
"I'm thinking this place is peaceful, but it's too peaceful--where are the clowns?" says Krysta.
"If I were to describe the lounge in four words, it would be "Brady Bunch Sex Dungeon," says Mia.
"So we're looking around the room. Okay, what is here looks like it could be helpful to us in any way shape or form. All of sudden we see a map,"says Joey.
    "That's the town," says Krysta.
    "Town Of Shohola," says Maggie.
The group goes up to the map to see where they are.
    "So we're here," says Alex.
"Every time an artifact gets cleansed, more of the map is revealed. Seems like we got to get cleansing some artifacts," says Nick.
"So immediately I spot a Society Against Evil symbol, because, you know we go way back," says Alex.
"On the back, there's a full summary of what the hell is going on. This is literally an essay my LA teacher would give us," says Joey.
The group takes the map off the wall and places it in the middle of the table and Sam starts to read the summary on the back of the map.
    "We were too late. Even with all of our society's knowledge. We didn't understand the Shoholian Master's dark plan. To save Shohola we froze it in time to give us a chance to stop her, but we were no match for her wrath. Realizing all was lost, I used the last of my life magic to encase her in an amber prison. But the spell has reached its end. At sunrise, the Shoholian Master will be released from his prison and will consume all life in Shohola. There are eight corrupted artifacts which the Shoholian Master draws power from. If they can be gathered and cleansed of evil, the Shoholian Master will be weakened and can be slain. However, the artifacts are protected, and whenever touched, their evil guardian appears. The final act to cleanse each artifact will require voting on two who must undertake a terrifying challenge that only one will survive. By sunrise, if the artifacts have not been cleansed and the Shoholian Master has not been slain, everyone in town, including you, will be destroyed," reads Sam.
    "Okay, I thought I was gonna save a town, but now we got to save ourselves?" says Emma.
"There are eight artifacts that this Shoholian Master draws her power from," says Mia.
"Each little artifact has a protector, so that means we're gonna have to deal with like tons of minions," says Joey.
"In order to cleanse the artifact, two of us are gonna be put up for elimination, and one of us is gonna die," says Nick.
"So, if you don't figure this out before sunrise, we are all going to die," says Krysta.
    "You said we were gonna save a town. You didn't say we were all gonna die," says Maggie
Everyone starts arguing on the topic at hand.
"Would you guess anything different? My friends have to die in order to cleanse an artifact. Hmm, where have I seen that before?" says Alex.
"So, in order to cleanse this artifact, we've already got the gear but we have to replace the spring and the song with all new things," says Emma.
    Then Alex and Sam have notes that came with the map.
    "The jack needs a pleasant song so he's not so angry all the time. The clowns have one you can use, but they've taken it to their disco party where they're guarding it. Proper attire is behind the yellow couch," reads Alex.
"There's a disco party and mama, I'm ready," says Maggie.
    "The spring on the jack has been corrupted with evil and must be replaced. The clowns have hidden it in their giant tent. You have to rip the stuffing out to find it," reads Sam.
"To get this done quickly, because we only have until sunrise or else we all die, we split up. Half of us go to the disco, and the other half go to the creepy clown tent," says Emma.
Group 1, Alex, Billy, Thomas, Maggie, and Sam go to the disco and Group 2, Emma, Nick, Joey, Krysta, and Mia go to the clown tent.
"So we find out we're gonna have to wear red noses and gloves to disguise ourselves into the clown disco, which, honestly, if these clowns fall for it, they're idiots," says Alex.
    "Hey, wait, real quick. Just in case you need to, uh, get something from somebody, this is a strong sedative. It'll knock somebody out in a couple minutes, all right?" says Maroni.
    "Should I use it?" says Sam.
    "On yourself?" says Alex.
    "No, I'm saying, like, if I have to use it on someone. I feel like I could do it," says Sam.
"So I willingly for the team stepped up to the plate and decided, Yes, pick me, I will druggeth thee," says Sam.
The group starts to walk into the disco party.
    "You guys got this," says Maroni.
    "Hey, just a couple of clowns. No big deal," says Alex frantically walking.
    "Is this the disco?" says Maggie.
    "We came here to party," says Thomas sarcastically.
"So I've never been to a disco before in my life, nor am I good at dancing, so I'm a little worried I'm gonna get caught," says Alex.
The group is inside the disco and they start to look for clues and stay under the radar at the same time.
    "Oh! Hey girl! Fabulous!" says Alex walking by a clown with a big pink afro on skates.
"There's clowns everywhere, dancing, roller-skating. They're being cute. They're having a fun time. And I am about this. I start dancing but at the same time, I'm trying to find clues," says Maggie.
Maggie, Billy and Thomas walk over to the DJ stand.
"So I notice a clown that looks weirdly familiar, but I don't know from where," says Alex.
    "Act natural," says Alex.
    "Who looks like they're guarding something important," says Maggie.
    "Uh, she has a briefcase," says Billy pointing at the clown that tried to kill Nick and Emma.
"So we realize that the briefcase is locked to her wrist, so we're like, Oh My God, the jack-in-the-box song is probably in the briefcase," says Alex.
    "Yeah, it's got to be in the briefcase. We need to put the sedative in her drink," says Billy.
"And she surprisingly has a drink in her hands, so that's good," says Billy.

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