So here are the ranks this clan has.
Royals, they have the final say in everything. The royals are all related to each other. They have 4 energy.
Commanders, this is the group where a new royal family when the old one is killed off. They give orders to others and can suggest people to the royal that should be mates. They have 4 energy as well.
Healers, these are the cats that take care of sick and injured cats. They can not have a mate or kits unless they can prove that there kits are there ansestors. They have 4 energy.
Commoners, the cats that are pretty common. They are the cats that mostly hunt and patrol. Some lucky commoners can become commanders. They also must ask to have a mate. They have 3 energy.
Students, they are cats learning to be warriors, healers, or royals. They have 2-3 energy.
Mothers, these are she-cat's with kits. They take care of there kits until they are 6 moons old. 1-4 energy
Kits, these are kits that are under six moons old. They leave the nursery at 6 moons old. 1-3 energy
Story Tellers, the oldest cats in the clan. They are retired and tend to only tell stories. 1-2 energy.
Sorry this one took a bit. All of the roleplays I am doing decide to start being active again after I had wrote the Story chapter.
YOU ARE READING
Dark Ripple, A Warriors Command Game
RandomWhat will happen to Rippleclan? It has always been full of mean cats who will punish cats over the smallest things. Will a rebellion over thrown Rippleclan someday? Or will Rippleclan overthrow all rebellions that form?