Quirks

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Izuku-
Wish: You can do anything just by saying "I wish." How it happens, you can't really control and only you can intervene with a contradictory wish.

Bakugo-
Demon: You can do what a stereotypical, western demon can do. This ranges to only physical abilities and looks, like being able to teleport, making deals, having really sharp claws and teeth, being able to change your voice to be more distorted, to even being able to float around. It's pretty cool. But no fire for you.

Iida-
Gas: You're basically an air bender. You can manipulate any gasses, including oxygen and clouds.

Uraraka-
Vampire: You can basically do what a stereotypical vampire can do. The only problem is that your ability to use your quirk relies on consuming the blood of others.

Todoroki-
Force Field: You can create force fields of varying size, height, and width. You can even flatten your force fields and use them as platforms in the air or to throw at others. You get your power from light, as your force fields are basically made out of solid light.

Tsu-
Insanity: You can do a lot of things, but it all has to do with someone's psychology. You can create illusions only they can see, make anything around you go wild, temporarily change things into different things, the list goes on. It's extremely hard to control and even more dangerous.

Kirishima-
Elemental Weapon: You can create almost any weapon out of any of the four western elements and things they connect to. For example, electricity connects to air because of lightning storms, and ice connects to water because obvious. However, the weapons made out of physical objects must be functional, so no ice whips or bows made of dirt.

Kaminari-
Shock: Your body stores up any loose static electricity in the area and converts that into energy that you can use in a lot of different ways, the easiest being just shooting it out from your fingers like a bolt of lightning. It's very easy to store electricity, but it does help if you wear clothes that like to rub together, like sweaters or coats.

Mina-
Water Freeze: You can freeze water and anyone in the water in place, also being able to freeze anything made of water. Think of the water you freeze being like jello or taffy. Only you are able to move in the frozen water, but you have to be manipulating it as you go.

Sero-
Impulse: Any quick movements you make become ten times stronger. For example, flicking someone in the head hurts a lot more then giving them an indian burn. Of course, this is all still based on your own physical strength in the first place. You can't hurt a guy if you have no muscle strength, even with this quirk.

Jiro-
Misfortune: You're naturally unlucky, and make others around you unlucky too. It gets better if you focus on it, but besides that you can't really turn it off.

Momo-
Instinct: You know how people say to trust your gut? Yeah that, but times a hundred. It gets you out of sticky situations a lot.

Tokoyami-
Intellect: Photographic memory, expert strategy, seeing every angle. These are only a few of the things your intelligence does for you.

Shinso-
Overactive Imagination: You can make light copies of whatever you image. The strength of the copy is based of off your energy.

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