Hero Constitution

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Article I - Quirks

Quirks cannot be used publicly by any non-licensed hero.

Quirks cannot be used to injure other persons under any circumstances without just cause and a hero license.

Hero's quirks must be registered in the public database (can be changed).

Quirks CAN be used for self-defense purposes when in distress or present danger. (Similar to Castle Doctrine, and Stand-Your-Ground Doctrine).

Article II - Support Companies

Support companies must be licensed by the government to create and maintain Hero support equipment.

Hero gear can only be altered by the support companies.

Article III - Non-Licensed Individuals

Those without a license may be considered interns and can use their quirks at the discretion of the individual they are interning under.

Interns cannot act without the consent of their mentors.

Article IV - Costumes

Minor alterations can be done on the know-how and be sent to the support companies outlined in Article II.

Major alterations must be done by the support companies directly as that is their expertise.

Only a certain percentage of the skin may be exposed to prevent the image of heroes from being diminished.

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