Y/N's Second Stand: King Crimson Requiem

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Inspiration: Jojo's Bizarre Adventure, RWBY, Boku No Hero Academia

Type of Ability: Stand, semblance, quirk

Activation Method: Bleeding caused by self harm (first time), biting your own tongue

Stand User: Y/N Nikos

Appearance:

Appearance:

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Powers:

Negative Energy: The host can nullify other abilities (such as Stands, quirks, semblances...)

Time Control: KCR can manipulate time in many ways:
- Time Erasure: Essentially, when activated (up to) the next five minutes of time will be erased, leaving only their consequences there. Only KCR's user can recall what exactly happened in that time.
- Time Stop (The World): The host can stop time for up to twenty seconds, without any effect on their body. For every twenty seconds that it's active, the ability weakens its user. Time would need to be stopped for 43 minutes to kill the user of KCR.
- Time Skip: The user can 'skip' parts of the flow of time. They essentially exit the flow of time for a limited period, then are forced back in. When they skip time, they are completely undetectable, and cannot be interacted with by people who are not skipping time.
- Foresight (Epitaph): The host can see up to a minute into the future, and can use this to his advantage in battle. He can use this whenever he wants, but needs at least a ten second break to use it again. Anything that Epitaph predicts will be fated to happen. The only thing that is impossible for Epitaph to predict is the ageing and death of its user, effectively making them invincible and immortal.
- Time Reversal (King Crimson: Bites The Dust): This ability allows KCR's user to turn back time up to one week in the past. Only KCR's user will remember what happened in the future, but for everyone else, that time has not yet existed.

Truth Manipulation:
- Turn To Zero: Essentially, this ability turns its target to nothing, erasing it from existence. Any proof that it ever existed would also be erased, including photographs, memories, written passages... This doesn't affect KCR's user.
- Create Truth: This ability does the opposite of Turn To Zero. It can make anything true, meaning it can force something into existence, even if it should be impossible for it to exist.

Alteration Of Life: The user of KCR can manipulate the physical bodies of any living being it touches, even beings that are dead, but were, at some point, alive. This can also affect someone's brain: the harder the body is to control, the more primal and dumb the creature will become.

Absorption: Y/N can use KCR to absorb people. If he absorbs someone completely, he can use any power or technique that they possessed. He is also capable of shape-shifting into people who he absorbs.

Inheritance: A user of King Crimson Requiem can pass the Stand on to someone else by injecting or feeding the intended inheritor with their spinal fluid. If this person has a Stand of their own, the Stand's abilities will be copied into KCR, and will be passed on with the Stand. If the user dies without passing it on, KCR will go to his or her next-of-kin, but it will be dormant.in order to activate it, the spinal fluid of KCR's previous host must be injected into the current "user's" heart. Upon inheriting the Stand and activating it, all of the previous users will be connected to the new one. This means that their memories will also be given to the new user. Abilities Gained through Inheritance:
- Ball Breaker (Golden Spin): This Stand power gives the user access to the Golden Spin, which is essentially infinite rotational energy centred on one point. Anything imbued with the Golden Spin can shift between different dimensions.
- D4C (Dirty Deeds Done Dirt Cheap): This ability allows the user to enter other parallel universes by standing in between two objects.
- Regeneration: A rapid regenerative factor which allows the user to be almost immortal. It perfectly heals severe injuries in under an hour, unless the injury has completely destroyed either hemisphere of the brain. Slows down ageing to the point where the user looks 20 when they are actually around 750 years old. This can be activated and deactivated.
- Maiden Magic: Magic that allows its user to manipulate all of the elements in whatever way they want.
- Energy Absorption: KCR can absorb the energy in his environment to heal its user and give them more energy and power.

STATS:

STATS:

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⏰ Last updated: May 11, 2021 ⏰

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