Second special abilities list

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Dark Element Manipulation
Ability information
Category: Influence
type: Physical
Usage information
•The power to create and control dark elements.
-Capabilities-
User is able to control and create mystical dark elements, which ignore most of the limitations and weaknesses of the normal elements. These elements are manifestations of the dark, destructive and consuming aspect of their respective elements and are thus vastly more destructive than normal elements.
Visually dark elements are often somehow disturbing, even unnatural and somehow darker if not completely black, in addition they often act in ways that would be best described as both malicious and semi-sentient.
-dark Elements-
•Black Earth Manipulation(strong)
•Black Lightning Manipulation(strong)
•Corrupted Darkness Manipulation(Weak)
•Dark Acid Manipulation(weak)
•Dark Fire Manipulation(strong)
•Dark Ice Manipulation(strong)
•Dark Light Manipulation(weak)
•Dark Water Manipulation(strong)
•Dark Wind Manipulation(strong)
•Dark fog Generation(weak)
-Limitations-
•May become affected/corrupted through extended exposure.
•Opposed by and sometimes highly vulnerable against Light Element Manipulation.
•User must be careful when using the Dark elements around comrades, to prevent causing unintended casualties.
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Power Activation
Ability information
Category: Influence
type: Mental
Usage information
•activate latent powers of others.
-Capabilities-
The user can sense those who have powers but haven't manifested them yet and can activate them, allowing them access to their latent powers
-Applications-
Power Detection
-Limitations-
•Though this gift works on vampires and humans, user needs to concentrate harder when detecting for a human's gift, because the latent ability is nebulous.
•Must be in close proximity with User's targets to get a feel of their gifts.
•Like the majority of vampire gifts, This gift is mental; so this gift can be blocked by Bella's ability to block mental abilities.
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Power Apex Inducement
Ability information
Category: Influence
type: Mental
Usage information
•The ability to tap into and unlock the full and maximum potential of powers, abilities of the mind, body, and spiritual power of another individual.
-Capabilities-
The user can unlock all the prior restraints, mental blocks, physical barriers, and spirituals inhibitors within another individual to give them the fullest extent and maximum potential and power-level of all of their powers.
-Limitations-
•Must be in close proximity with User's targets.
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Upgrade/Upgrading
Ability information
Category: Influence
type: Mental
Usage information
•The ability to enhance the powers of oneself or others.
-Capabilities-
The user can enhance the powers of themselves or others' so that they can reach high level mastery and control instantaneously, even reach a level of power that is usually beyond their limits alone. Users cannot steal or give power, only enhance the ones their targets already have.
-Limitations-
•May be limited to enhancing at certain number of times.
•Over-dosage may result in subject getting delirious, in some rare cases, death is likely.
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Superpower Evolution
Ability information
Category: Influence
type: Mental
Usage information
•evolve any superpowers to the ultimate level.
-Capabilities-
The user of this power can upgrade or evolve any kind of superpower, including enhancing ones physical and mental condition enhancing them an unlimited number of times, to virtually any level gaining new powers or form.
-Limitations-
•Takes a lot of energy out of the users.
•The amount of Powers evolved might be limited to a certain number of times.
•Must be in close proximity with User's targets to get a feel of their gifts.
•may not work on species different from the him, till he can can train or be trained to understand that species behavior.
•User of Psychic Shield are either immune or highly resistant.
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Visual Linking
Ability information
Category: Influence
type: Mental
Usage information
•Gather information and spy on Anyone you wish to.
-Capabilities-
The user is capable of sharing their vision or eyesight to others, possibly even their enhanced vision to their partners or to others. Others can be a form of Clairvoyance and Divination as they are able to project the visualization of the area they are looking or watching at.
-Limitations-
•If one user's eye or vision becomes frail or dizzy, the ones that is shared with the user's vision will be affected too.
•Whatever the reason is, if the eye is irritated then most likely it will happen to the one's being shared with the vision.
•User of Psychic Shield are either immune or highly resistant.
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Hive Mind
Ability information
Category: Influence
type: Mental
Usage information
•Communicate with a person in the Hive Mind.
-Capabilities-
Hive lets a group of people (most of the time related biologically) "share" the same mind. In some cases one person could take control of another separate body to add to the hive. Like most hive insects like bees and ants, each can work autonomously, though they think the same thing at the same time. The members have little individuality, more or less they are only marionettes controlled by a puppeteer.
In some cases the members of the hive mind have separate brains, mindsets, personalities, and individuality. But both are basically the same, all members work as one, they can all see, hear, and know what the others do. All work as one, each thinks with the same "mind", not as a sum of its parts.
-Applications-
•Can be used to scout out areas being able to see and experience in multiple areas at once. If the subjects have any other powers they act as their own team or unit.
-Limitations-
•Requires brain power to control the group.
•User of Psychic Shield are either immune or highly resistant.
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Sensory Scrying
Ability information
Category: influence
type: Mental
Usage information
•Gather/spy on targets using the a victim's Senses.
-Capabilities-
The user can "hitch-hike" other beings' senses and experience what happens as they were them. This power grants the user with the ability to taste, feel, smell, see and/or hear from others senses. It allows the user to experience the world as their target would.
-Limitations-
•May only be able to sense through the senses of certain kinds of beings, such as mammals, rodents, or even just squirrels.
•Unless user has some ability to control the being they are using, they have no control over where it goes and what it perceives.
•User of Psychic Shield are either immune or highly resistant.
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Elemental Divination
Ability information
Category: Reading
type: Mental /MetaPhysical
Usage information
•The power to gain insight into a question or situation by way of an occultic, standardized process or ritual using the elements.
-Capabilities-
User can employ a method of reading the future, the present and the past and/or provide help to a problem at hand by using using elements as a focus.
-Variations-
•Abacomancy - Divination via sand, dust, and ash.
•Aeromancy - Divination via air/wind currents.
•Electromancy - Divination via electricity/lightning.
•Geomancy - Divination via earth and earth-based minerals.
•Crystallomancy - Divination via crystals.
•Hydromancy - Divination via water.
Pyromancy- Divination via fire.
-Limitations-
•May be limited to a certain element at a Time.
•May need special elements to divine (specific incense to pyromancy, purified/natural/rain/spring water for hydromancy, etc).
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Sleepless Strength
Ability information
Category: Mental
type: Physical
Usage information
•become physically stronger the longer one remains awake.
-Capabilities-
The user can become physically stronger the longer one remains awake. The user's physical attributes are based on lack of sleep thus the longer the user remains awake, the stronger and tougher he becomes. The user's ability also allow him to go days on end with out sleep.
-Limitations-
•Sleep Inducement users can depower the user.
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Supernatural Endurance
Ability information
Category: physical
type: Physical
Usage information
•endure physical stress better than what is naturally possible.
-Capabilities-
Users are glaringly, obviously and super/unnaturally more enduring than their race because their capabilities are pushed to the superhuman level; making them immensely durable/work longer/survive without supplies, resources, energy, or other items for an extended amount of time longer than normal members of their species (in that 'verse) can be achieve by any method of training.
-Limitations-
•May still have certain limitations on how much stress they can take.
•Balance, gravity, and mass still affect the user.
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Battle Affinity
Ability information
Category: Influence
type: Physical
Usage information
•The ability to strengthen the user's attributes by fighting.
-Capabilities-
User is capable of boosting their strengths every time they battle. The more the user fights, the stronger they become. This includes their natural abilities such as speed or strength and even supernatural abilities and skills.
-Applications-
Enhanced Agility/Supernatural Agility
Enhanced Combat/Supernatural Combat
Enhanced Durability/Supernatural Durability
Enhanced Reflexes/Supernatural Reflexes
Enhanced Senses/Supernatural Senses
Enhanced/Supernatural Speed
Enhanced/Supernatural Strength
-Limitations-
•May not work(apply) If user Experiences a full death.

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