(Story) Chapter 25: Confronted Measures

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Section 1:
Section 1 Involves the Meetup at the Designated Location where Yegor is heading, reaching the Designated Location and only see it's just a setup. Yegor and secretly, his Squadmates and Teammates fights The Militia Forces to pursue the Rescue of their Cadet Officer.

Section 2:
Section 2 takes into the View of The Paradeus Cell Team as they head into Meeting with Nele again, this time in a City named Saratov. From there, Nele ask and Reveals Some information about The Private Militia Covert Presences in the New Soviet Union and their Reasons for being here.

Section 3:
Section 3 takes on the View of 404 Squad, at the Location of a Private Militia Forward Operations Base (Which is located far from the Joint Operation AO) as they are getting ready to leave the Premise with what remains of the Sangvis Ferri Data they obtained from the Fortress Core...whatever the Data is, they have to retrieve it before the Militia Forces leaves.

Section 4:
Section 4 switches back to The G&K-KCCO Team, having to reach the Designated Location where their Officer Cadet is, only to Encounter Captain Rhodes with his Troops and his Heavy Caliber Sniper Rifle.

Section 5:
Section 5 comes back to The Paradeus Cell Team in Saratov, as they were halfway with the Meeting with Nele. She tells them about The Private Militia's Connections with a Paramilitary Extremists Group who's involvement prior to The Butterfly Incident gave some Suspicions and not long before that,

Non-Roleplayable Characters:
Griffin & Kryuger PMC:
Colt Defender
Carcano M91/38
Carcano M1891

Anti-Rain Team:
RO635
AR-57

Special Operations Forces Command:
Yegor Arkatiyevich Beretev
Diana Belikov

Paradeus:
Strelet Pilot

404 Squad:
HK416
G28
Sier

Others:
Cornelia"Nele"Scheufel

Private Militia:
Cpt. Elijah"Phantom"Rhodes
1st Lt. Jamie"Yeti"Graham

Roleplayble Characters:
Griffin & Kryuger PMC:
Himeko Murata
MDR
M21

Anti-Rain Team:
M4A1
M16A1
ST AR-15
M4 Sopmod 2

404 Squad:
UMP45
UMP40
UMP9
G11

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Main Enemies:
Private Militia Forces:
Cpt. Elijah"Phantom"Rhodes
Primary: Tac-50 A1-R2
Secondary: MK 23

1st Lt. Jamie"Yeti"Graham
Primary: Carl Gustaf M4
Secondary: Colt IAR
Sidearm: M17
Equipments: M67 Frags

Militant Snow Operatives
Primaries: SCAR-L/Hs, SR-25s, M1014s, M40A5s, SMG-45s or PSRL-1s
Secondaries: M17s
Equipments: M67 Frags

Heavy Militant Soldiers
Primaries: SCAR HAMR or MK48
Secondaries: Raging Bull
Equipments: M7290 Flashbangs

Militant EO Specialists
Primaries: Carl Gustaf M4
Secondaries: P416s or M4A1s
Equipments: Composition C-4, M18 Claymores

Militant Support Gunner
Primaries: M60E4s or M240Bs
Secondaries: MAC-10s or M45A1s
Equipments: 6230R Gas Grenade

Cyclops ARs
Primaries: Scar-H with EGLM
Equipments: MK3A2 Concussions

Cyclops SGs
Primaries: KSG
Equipments: Cyclops Shields, AN/M14 Incendiaries

Aegis Dolls
Primaries: Aegis Batons
Equipments: Aegis Shield

Ultranationalist Forces:
Ultranationalist Rebels
Sidearms: MP-446 Viking, PL-15 Lebedev or AEK-919K Kastans
Equipments: Zarya-3 Stuns

Ultranationalist Shielded Rebels
Sidearms: MP-443 Grachs or PP-2000s
Equipments: Vant-VM Shield

Ultranationalist Heavy Rebel
Primary: AEK-999 Barsuk
Secondary: MP-412 Rex
Equipments: RGD-5

Enemy Notes:
Militant Support Gunners:
Like The Ultranationalist's Rebel Support Gunner, The Militia's Support Gunner packs the Same except with an Instant Use of Armor-Piercing Rounds.

Ultranationalist Shielded Rebels:
Shielded Enemies are usually equipped with Ballistic Shields, covering their Front while wielding Pistols or Machine Pistols in Combat.

Ultranationalist Heavy Rebels:
Similar to Heavy Militant Soldiers, they wore Heavy Armor and wield Either Light Machine Guns or Shotguns. They're Very Protective and are the Infantry Tanks.

Other Notes:
Intruder: Time of in-RPs have been changed from AM/PM to Time of Noon, Mid-noon, Afternoon, Night and Midnight to compensate a better time than Numbers

Thompson: If you know why it felt it was Skipped, There was a Reboot that happened some Weeks ago and these are the Changes now.

MP5: There have been some Complications from Common Sense and Logic to Confusion and how the Enemies are being Roleplayed, these are Criticisms of course. I know it can be a complication during Plannings of RPs but sometimes Roleplays can either have Logic or no Logic at all, in the End. We have to go out of it. Thank you and I'm sorry for those who are unable to Participate in This Roleplays as we apologize for not informing you early that we've moved our Roleplay to Discord for better response time. For now, take this as an Apology to those who aren't able to Participate or Seek to Participate in this.

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Section 1: Confront and Shoot
Snow Forests, Sector 08, Ukraine, Time: Noon

Section 2: 2nd Meeting
Saratov, New Soviet Union, Time: Noon

Section 3: Their Withdrawal
Private Militia Forward Operations Base, Sector 08, Ukraine, Time: Mid-noon

Section 4: Phantom Falls
Deserted Town, Sector 08, Ukraine, Time: Afternoon

Section 5: Interlopers
Saratov, New Soviet Union, Time: Afternoon

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