- The Commands -

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❋ ✿ ↠ MAIN ↞ ✿ ❋
➳ /Send (Cat) hunting
• Sends a cat hunting and has a chance of gaining prey.
Example: /Send Turtleleap and Squirrelstar hunting
/Send Turtleleap hunting
Uses 1 energy.

➳ /Send (Cat) foraging
• Sends a cat foraging and has a chance of gaining sticks (Or herbs, if the cat is a medicine cat)
Example: /Send Turtleleap foraging
/Send Turtleleap and Squirrelstar foraging
Uses 1 energy.

➳ /Send (Cat) seeking for (Fragment Type)
• Sends the cat seeking for the chosen fragment type.
Example: /Send Turtleleap seeking for Health Fragments
/Send Turtleleap and Squirrelstar seeking for Land Fragments
Uses 1 energy.

➳ /Send (Cat) patrolling
• Sends a cat patrolling and has a 50% chance of finding 1-4 cats (Which can be either elder, apprentice, warrior, or queen). Also has a 5/100 chance of finding a berry.
Example: /Send Turtleleap patrolling
/Send Turtleleap and Squirrelstar patrolling
Uses 1 energy.

➳ /Send (Cat) questing
Example: /Send Turtleleap questing
Uses 1 energy.

➳ /Send (Cat) to train (Other Cat)(Skill)
• Cats who are training must be trained twice in order for them to level up. If it is between a warrior, deputy, or leader then the cat with the lowest level in the skill that they are training will be the one who will gain the experience.
Example: /Send Turtleleap to train Honeyfreckle's huntingskill
Uses 1 energy from both cats.

➳ /Send (Mentor) to train (Apprentice)(Skill)
• The apprentice must be trained twice in order for them to level up.
Example: /Send Honeyfreckle to train Maplepaw's huntingskill
/Send Honeyfreckle to train Maplepaw's battleskill
/Send Nightberry to train Leafpaw's healingskill
Uses 1 energy from both cats.

➳ /Have (Cat) and (Cat) build (Type of Den)
Example: /Have Squirrelstar and Turtleleap build nursery
Uses 1 energy from each cat.

➳ /Have (Cat) repair (Type of Den)
• Each day, every den that you have built will have its strength drop by 2. Each den starts off with 10/10 strength. Once the strength has dropped to 0 the den will break and need to be rebuilt. To repair a den it'll cost 5 sticks each time, which will raise it up by +1 in strength
Example: /Have Squirrelstar repair nursery
Uses 1 energy.

➳ /Have (Cat) upgrade (Type of Den)
• Increases the space for that specific den rank by four.
Example: /Have Squirrelstar upgrade warriors' den
Uses 1 energy.

➳ /Breed (Cat) with (Cat's Mate)
• Breeds the two cats. The couple must be a tom and a she-cat. The she-cat will then expect kits and will give birth in three moons to 1-6 kits. You need to manually rankup the she-cat to a queen.
Example: /Breed Squirrelstar with Turtleleap
Uses 1 energy for each cat.

➳ /Have (Cat Who Will Be Taking Care of The Kits) ask SpiritClan for kits
• Grants a homosexual couple the chance to raise kits. The cat that has been sent to ask SpiritClan for kits will then leave for three days and return with 0-6 kits.
Example: /Have Honeyfreckle ask SpiritClan for kits
Uses 1 energy.

➳ /Feed the clan
• This will simply multiple six by the amount of cats you have and then all cats will be fed if you have both the correct dens and enough prey.
Uses no energy.

➳ /Feed (Cat) six prey
Example: /Feed Turtleleap six prey
Uses no energy.

➳ /Have (Medicine Cat) heal (Injured Cat's Name)
• Before using this, please make sure the medicine cat has enough energy and that there are enough herbs.
Example: /Have Nightberry heal Squirrelstar
If the cat has multiple injuries, then you may be more specific and instead do something like this /Have Nightberry heal Squirrelstar's infection
Uses 1 energy from the medicine cat.

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