Prologue

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First name: Y/n
Last name: L/N
Breathing Style: Flash
Origination: Y/n L/n the founder of flash breathing. Flash breathing. Branches off from wind breathing and fire breathing. Wind breathing refers to the movement which can be both aggressive and Passive. Fire breathing which can be very destructive but may also grow larger.
Flash breathing Forms:

First form: massacre - this form is basically a movement forward going to the other side of the target but instead of slicing the neck showers down a bunch of small flight flashes which weakens the enemy and gives you time to slice their head off. Although you can just finish the demon off fast it's used to catch them off guard and assure that you won't get hurt in the process.

Second form: flash - this form isn't really for offense it's more like a speed boost. It boosts the casters next movement to a really fast speed it would look like your teleporting. Using this form gives you the boost of your next movement to either get away or get behind the target and slice their head off.

Third form: flash blade - this form can be both and attack and defend form. This form allows the caster to swing at the target a lot of times in under a second. (If you watched claymore that's how it's like)

Fourth form: V slash - this form is basically what it's called. The caster has their arms spread out in a V shape doesn't matter how big the V as long as it's a V. The range of this attack is based off of how much energy the caster has. This allows the caster to kill multiple demons at once but only if they don't get tired first, because if you get tired the form will stop wherever you lose your energy.

Fifth form: flash fall - this form is a strike down which allows flashing lights to come down on the enemy. The amount of flashes depends on the casters swing, for example if you swing lightly it will only bring down anywhere from 0-50 flashes as for if you swing down with all your might flashes over 100 can fall down. There is no limit as to how much can go down there is only the amount of strength you need to swing down. This allows the caster to weaken the enemy so it's easier to kill.

Sixth form: flash bomb - this form is basically when the castor makes these bombs out of the flashes they gather up and make up a bomb. The speed of the bomb is based off of how much flashes you get in there. The amount of flashes you get is the amount of time you accelerate it. This form allows the caster to make the enemy focus more on something else other than trying to find a way to kill the caster, instead making them focus on their healing.

Seventh form: physical enhancement - this form is when the caster gets an increase in everything like senses strength and all that. The amount enhanced is based off of how close to death the caster is. If the caster is close to death this allows the caster to get strength close enough to an upper moon, however if the caster isn't close at all this will only give them the strength of a regular demon. If you use it while your close to death this will be like a last move for the caster since it takes up a lot of energy to do it while on the verge of death, basically saying it's a last resort in serious battles. This allows the user to make themselves almost equal to the enemy if not better.

Eighth form: spiral slash - this form is when the caster does kind of a circular dance around the enemy but in 5x speed. This allows the caster to confuse the enemy allowing them time to cut their head off.

Ninth form: spinning cycle - this form is when the caster spins around like a beyblade basically. But they can go in any direction, if they go fast enough they can even do a whole circle. This allows the caster to have more force on the blade which makes cutting off the neck of a demon with a hard neck easier.

Tenth form: floor shower - this form is when the caster strikes at the floor giving it life and making it spew out like a volcano. Depends on the material it can burn the demon. This allows the caster to confuse their enemy and gives them time to cut their head off.

Eleventh form: around the world - allows the caster to go around the demons whole body and inspect the enemy for weaknesses and you can also strike while going around the enemy. This form is usually used for bigger and harder demons. This form allows caster to access their enemy.

Twelfth form: strikers last chance - this form is a way to unleash everything. This is when the caster combines all forms but only has a short amount of time before it all breaks down and the caster starts to die. This is used as a last resort and can only be used once. Once it is used the caster will die shortly after. This allows the castor to either weaken their enemy or kill them depending on how long they stay on that form and how strong the enemy is.

Thirteenth form: flash fountain - this form is basically what it's called, it's usually used when the caster is surrounded. The caster would go around and act as a tornado while flash beams start forming and cutting every demon in the fountain.

Fourteenth form: cross slash - this form is usually used to finish off any demon, the caster slices the demon in half vertically to make it easier to cut the neck and then swiftly swings around accelerating their sword and cuts at the neck.


In a few chapters I will have to explain what volts are because to be honest I was thinking about like what if breathing forms had different styles? Like it could be anything as long as it still has something to do with that specific form. So if anything I will talk about it after a fight where I use it in.

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