Chapter 38: The Actual Showdown

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On the 17th floor of the Intermediate Stage of RPG Fantasia, players quickly left the 15th floor, as  they heard that forces of 3 Game Administrators will battle it out on the 15th floor anytime today, and they didn't want to get involved, or else get caught in the aftermath. 

The players knew that without the Nobility Badge, they stood no chance of intervening in the upcoming battle, and if they attempted to do so with their average stats, they'd get eliminated from the game right away, forever. 

In the dangerous world of RPG Fantasia, where alliances and balance of power might shift at any time by any means possible, it was like walking on a thin wire that might snap with one single mistake. You have to tread carefully and try not to anger Game Guardians, Game Administrators and elite players, for elite players with a Nobility Badge treat ordinary players as just mere cannon fodder at their disposal. 

Anger a Game Administrator, Game Guardian or even an elite player as an ordinary, unimpressive player with average stats, weapons and items, and you'd get removed from the game and be killed permanently. 

In a valley  on the center of  the vast grassy fields of the 17th floor of RPG Fantasia, Hecate and the witches made their camp there, prepared to do an ambush on both Morrigan and Anubis. 

They could clearly see the camp of Morrigan right below on the left side of the volley, while Anubis camped his soldiers on the right side of the valley. 

The witches knew they had the topographical advantage in this Showdown, as the troops belonging to both Anubis and Morrigan will have to climb up the valley path. 

It won't be an easy climb, as the witches placed movement speed debuff spells, as well as magical power debuff spells on any unsuspecting soldier on either side that attempts to climb up the valley path. 

The witches also placed auto-activating runes that get triggered when unsuspecting soldiers from the side of either Anubis or Morrigan steps on them, sapping the health and magical power of the soldier. 

All the witches and warlocks stationed in the camp right atop the valley are an equivalent to elites, as they are the personal squad of Hecate, the best of the best among Hecate's witches and warlocks, with Hecate also present inside the camp. 

An hour of uneasy silence filled the air, before tension finally broke out, and the camps of both Morrigan and Anubis started fighting with each other, while the witches and the warlocks under Hecate waited out and watched the battle safely right above the valley. 

Modified Egyptian chariots with a mixture of spearmen and archers who also held   modified weapons made of stainless steel raced all over the valley, taking out the elite swordsmen of Morrigan before finally falling to the elite mages of Morrigan, who made thunder cruckle right above the horses, frightening the horses and causing the chariot drivers to lose control, and drive the soldiers to their death. 

The mages in turn fell to the elite Egyptian assassins, who had advantage against the mages when it came to close combat because of their fast attack speed. 

The Egyptian assassins were in turn helpless against the Irish spearmen, as they couldn't get near the spearmen because of their long and sharp-pointed spears.

The fierce battle of retribution between the sides of both Morrigan and Anubis raged with such intensity for a few hours that the fields around the valley were drenched in blood and the screams and shouts of fighting,before it finally subsided, and the remnants of both sides, seeing that they got played by Hecate in this battle, made peace with each other, and charged up the valley to attack the witches and warlocks encamped above the valley. 

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