Red door, yellow door, any other color door..
What is RDYDAOCD: Red door, yellow door, any other color door is a game of visualization, safety, and curiosity. It's better if you look this part up for yourself.
How many people can play?: There must be two people or more.
Roles?: One person must be the subject. The subject is the one that is visualizing the doors and halls. There must be a guide. The guide leads the subject through the house safely.
Trance: The subject must be entered into the trance to visualize the halls.
How to get into the trance?: The subject must lay in the guides lap. The subjects arms are held up and the guide rubs the subjects temples. While their temples are being rubbed, the guide (and whoever else is in the room) chant, "Red door, yellow door, any other color door." This must be changed over and over again until the subject is in the trance. It takes several minutes for the subject to go into the trance fully and relax.
Once they are in the trance, tell them to lower their arms. Or, if they are almost fully into the trance and can almost imagine the doors and halls fully, their arms will fall naturally. This is okay, too.
Once their arms are down, the game has officially begun.
You must listen well to the subject. It is important that both of you take the role seriously.
Ask the subject what they see in each room or hallway. This is very important because there are many dangers. Clocks, other people, dark colored door, and more.
Ask the subject how they feel about each door they see. If they have a good feeling about it, encourage them to go into it. If they have a bad feeling, tell them to get away.
It's safer to go through light colored doors and not dark ones. Dark ones are more risky and said to be dangerous.
Encourage the subject to answer each question HONESTLY. This is very important to the game. If the subject lies, it could be bad. Especially if they run into danger and don't tell the guide.
What's dangerous and should be stayed away from?: Clocks - If there is a room full of clocks, tell the subject to get out IMMEDIATELY. They could be trapped in the trance. - Other people - If the subject runs into other people, it is best to walk away. But, if they still want to explore the room, tell the not to interact with the people/person. - Mirrors - If the subject sees their reflection in the mirror, and they get an uneasy feeling, tell the subject to get away from the mirror immediately. - Dark colored doors - It is said that dark colored doors are bad luck and dangerous, so it's better to go into the light colored doors. - Don't go down to the basement - It is better to go UP through the house instead of down - It's more dangerous to go down. - Stuck in a room - If the subject says they cannot find a way out, try to wake them out of the trance and tell them to try and wake up out of the trance. - The man in the suit - If the subject sees a man I the suit, end the game IMMEDIATELY. It is said that he can be very dangerous and unsettling.
That's all, have fun and stay safe.
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