Disclaimers + Information

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Tower Heroes is not owned by me. It's owned by Pixel-Bit Studio.

I will use headcannons for personalities for the towers, so it's understandable if they don't match up with your ideas.

A line of ---- indicates a perspective change / time skip.

All noises / wave announcements will be bolded, all character specific actions in dialogue will be italicized, and all names will be underlined (Except for in speech). Titles and endings will be bolded and underlined.

How the game works in this timeline:

- The towers have different default levels. But whenever a battle starts, all of the heroes revert to Level 1.

- The towers have placement limits that include themselves (Ex. Chef can place 11 copies since his placement limit is 12).

- A match happen whenever enemies attack a certain maps. Maps can be added in if they need constant protection.

- Teams are usually whoever is available to protect a map. Towers might not be able to help out for different reasons.

- All of the bosses appear on their respective waves. Think of it as an all difficulty mode on all maps.

And that's all I can think of! I hope you enjoy these stories!

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