Chapter 26

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The once-vacant corner of Justine and Lyla's living room is now filled with two separate shelves of toys and games. The floor in front of them has been named Lyla's "Play Area" and that is where we see Lyla now. She assesses the magically assembled farm set.

She first notices the large 14-inch tall barn house, the barn doors open, and even includes small stalls inside for the animals to go.

There is also a taller silo building, it's much thinner than the barn but stands a few inches taller than the barn. The silo features a small door with nothing too important in there. Lyla remembers the box showed a small girl using the silo to carry all the toys for storage.

Lyla focuses on the other toys included. They seem to be magically set out in a nice display. Lyla inspects the female presenting farmer. She has a pair of dirty overalls and a straw hat. Lyla sets her aside and starts inspecting the animals. She sees 2 cows, 4 chickens, and 2 muddy pigs.

So far each toy looks cartoonishly cute while also being articulated which makes Lyla excited. These aren't just toddler toys that don't move. These are more mature, for more stimulating role-playing. Or at least that's what Lyla tells herself.

The two toys that draw the most attention from little Lyla are the two horses. One horse is a light brown with darker brown accents on its mane and legs, the second horse was a more auburn color with black hair. Both horses are also fully articulated with their legs, which makes Lyla even happier.

Lyla fixates with the light brown horse for a few minutes, it's so pretty. Her fixation ends as she spends time setting a scene in the barn.

She opens the large barn doors so that she can place the horses inside, then she sets the rest of the animals in. She makes sure to organize them the best she can. Horses beside the cows. But do pigs go inside the barn? Or outside? And what about the chickens? There's no coop.

Lyla turns to Justine to ask for help when she remembers that she is taking a nap. It's a rare feeling when Lyla can't use her toys and talk with an adult about it. Being unsupervised for the first time in a long time, Lyla mutters to herself "Okay piggies, you go inside in case it rains. Then the chickens can go next to you.."

Lyla moves the animals inside, completing the farm scene. Her job is done!

She looks back at the box realizing that this is going to be different from her puzzles or board games. This isn't a one-and-done activity.

She has a lot of experience playing farming video games, she mutters to herself "What would the farmer want to do?..." Her voice trailing off as her mind wanders.

Lyla walks the farmer into the barn, they are holding a plastic cube of hay. Lyla softly says "Okay horses you gotta' come in here, so I can give you pets and snacks."

She then gallops the horses over with a few soft neigh sounds, and just like that, the story unfolds.

Lyla starts to see it all very clearly, the toys are practically coming to life in her hands.

The farmer sets the hay onto the ground before saying "Alright Emery here is your dinner and- wait a minute... Where is ClipClop?"

Emery responds with a confused neigh.

The farmer looks left and right, then lifts her haystack to check underneath "Oh no! I need to ask the farmkeeper where they went off to!"

The farmer hurries across the field to speak to the farm keeper, the gigantic and friendly axolotl. The farmkeeper speaks, her voice deeper to show just how big they are compared to the little farmer "Hello little farmer! Have you lost something?"

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