HIDE.

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     Jennifer was tired, but she could resist the tiredness, I think. Jennifer and James were walking (again) for god knows how long. They haven't really encountered anyone else, but they were hoping whoever else they had encountered would have good, perhaps even great- intentions. But that was quite bizarre, wasn't it? Jennifer let out a sigh, then took a glance at James. "How many days do you think there's left until the first Gathering?" she asked, letting herself fall on a nearby tree, sitting down shortly after. "Uhhh, maybe like- four days? No- three," James was sooo confident, just to end up knowing that he was wrong anyways.

     Jennifer sighed and let out a dry, single laugh. "Hopefully. Or hopefully sooner, I can't survive like this anymore. I need to hear the hard wood-paned floor of the cabin again or else I'm gonna go insane," she groaned.


     Before the two knew it, it was the day of the Gathering. Everyone was woken up early by the sounds of blaring sirens, the sounds of the wicked host who put everyone into this land of torture. Everyone was forced to get their tired bodies up, and was gathered and led to the Grand Cabin again by drones. Refuse of elaboration would result in a cut on the wrist, not deep enough to inflict heavy damage, but deep enough to leave a scar. Jennifer and James were pushed around by the rushing crowd, scurrying to gain warmth in the Grand Cabin. Of course, James and Jennifer got their way into the cabin.




     "That was... Faster then expected. Better than four days, at least," Jennifer stated. She blinked, then yawned, then stretched. A few of her bones made a crack sound, sheesh.

The host's voice appeared on the Cabin's speakers;

"Welcome everyone, to the first Gathering! I assume you all aren't familiar with this, so let me briefly explain the rules."


1. Only when the Detective has been eliminated, the gun will be obtained during Gatherings. 

2. Participants are given two hours to discuss who the Wendigo could be.

3. The Detective can choose wether if they'd want to make the first move or not.

4. Players cannot attempt to obtain the gun from the Detective. Doing so will result in punishment

5. After two hours, a bell will ring. Participants must exit the Grand Cabin, refusing to do so will result in punsihment.

6. Participants are not to leave the Main Hall and wander. Doing so will result in punishment.


"And now that we have that out of the way, may our first Gathering begin!"


     At that second, chattering had burst out. Everyone was talking, discussing- some were even screaming to get people's attention. There were guards posted at different entries and exits- and even the hallways leading to different wings of the Cabin everywhere. Looks like they were serious when they told us not to exit the Main Hall.

     With the corners of Jennifer's eyes, she saw a swift hand load a gun. They slipped it in their pocket before Jennifer could even say anything. Jennifer rubbed her eyes, she was sure that she didn't see that wrong. Jennifer opened her mouth to talk to James, looking back. He wasn't there. Jennifer frantically looked around, any traces of James would be helpful. Jennifer slipped through the crowd, until she bumped into someone by accident.

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⏰ Last updated: Mar 22 ⏰

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