Student Profile #6 - Mason Hammer

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Age: 15

Birthday: Unatra 23rd

Gender: Male

Blood Type: AB Positive

Grade: Year 1

Homeroom Class: Class No. 7

School House: Undeclared

Dominant Hand: Right

Nationality: Incantian

Ethnicity: Incantian

Social Status: Third Cule

Faith: Ruenism

Veiled Guardian: Titan

Occupation: Novice Sorcerer of Glyph Academy/Wunderstone Miner

Likes:-

- Mountains

- Helping people

- Small animals

Dislikes:-

- Arrogance

- His uncle

- Avalanches

Notable Traits:-

- Hard-working

- Patient

- Reserved

- Kind-hearted

-  Dependable

Background: For the sake of his family's legacy, Mason needed to grow up fast, and to that end, he didn't have much of a childhood. Son of the current owner of the Argos Mines, a young Mason realized that it was his destiny to inherit the company, but excavating wunderstones would be far from his biggest challenge.

Miners losing their lives in the wintery hellscape that was the Argos Mountain Range was a common occurrence, but never had Mason experienced genuine fear until he witnessed his younger brother nearly perish in a sudden avalanche. Since that day, Mason has been determined to strengthen his defensive magic to protect his family and the workers his company employs. As a student at Glyph Academy, Mason hopes to become a man who can successfully run the Argos Mines while simultaneously keeping fatalities to a minimum. 

Magic and Spells:-

- Primary Magic

Iraitus: A simple combat spell Mason learned during his Spellcasting lessons at Glyph Academy. Mason shoots a concentrated projectile of magic out of his wand, particularly useful for hitting targets from a distance.

Voneras: A basic Primary Magic spell. Using this spell, Mason can pull an object or an organism toward him. Can be useful for grabbing ahold of something that is just out of reach.

Cutumo: A basic defensive spell. Mason creates a barrier composed of magical energy. The size of said barrier varies depending on how much Essence is used to manifest it; it can be as small as a dinner plate or as tall as a brick wall.

- Barrier Magic

Munis Entum: An advanced defensive spell. Mason creates a domed barrier durable enough to withstand highly powerful attack spells. It can be considered Mason's signature spell as he depends on it much more than any of his other spells.

Munis Resoli: A special kind of defensive spell in that Mason creates a barrier capable of reflecting magical attacks at whomever cast them. It is particularly useful because it allows Mason to protect himself and counterstrike his target.

Munis Argor: An improvised attack spell that involves Mason materializing a large barrier and launching it toward his target at high speed, crashing it against them. It is one of the rare examples of a mage using a barrier for a purely offensive reason; Mason deemed it wise to learn it. 

 

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