Student Profile #7 - Jack Durge

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Age: 15

Birthday: Viltha 13th

Gender: Male

Blood Type: A Positive

Grade: Year 1

Homeroom Class: Class No. 7

School House: Undeclared

Dominant Hand: Right

Nationality: Incantian

Ethnicity: Incantian

Social Status: Third Cule

Faith: Ruenism

Veiled Guardian: Hobgoblin

Occupation: Novice Sorcerer of Glyph Academy

Likes:-

- Hamburgers

- Mud fights

- Manly things

Dislikes:-

- Studying

- The Capital

- Baths

Notable Traits:-

- Passionate

- Resilient

- Straightforward

- Irrational

- Boistrous

Background: In spite of his affluent background-born into nobility and heir to a lucrative real estate company-Jack is a noble in name only. Ever since he was young, the boy cared not for lessons of proper etiquette or attending balls and parties with snobbish nobles; rather, he'd prefer to spend his days going on "adventures" in his parents' enormous garden or sneaking out of his manor to explore the wilderness of a nearby forest, disappearing for hours only to return famished and covered in mud.

While Jack didn't make for the conventional noble his parents were hoping for, with his outlandish behavior attracting a fair sum of scrutiny from other nobles, Jack's life would change when he witnessed a State Sorcerer-a Professional Sorcerer employed by the Military-use their magic to protect a child from a rogue sorcerer. Since then, Jack has been determined to become a State Sorcerer, deciding to enroll in Glyph Academy in the hopes of making his dreams a reality.

Magic and Spells:-

- Primary Magic

Iraitus: A simple combat spell Jack learned during his Spellcasting lessons at Glyph Academy. Jack shoots a concentrated projectile of magic out of his wand, particularly useful for hitting targets from a distance.

Cutumo: A basic defensive spell. Jack creates a barrier composed of magical energy. The size of said barrier varies depending on how much Essence is used to manifest it; it can be as small as a dinner plate or as tall as a brick wall.

- Mud Magic

Luto Homin: A unique kind of spell that involves the creation of numerous humanoid entities that Jack can command at will. At present, Jack can summon anywhere from ten to twenty-five of the creatures at a time. Although they may be fragile, they can easily overwhelm a sorcerer should they let their guard down.

Luto Efinge: A type of duplication spell where Jack creates an exact replica of himself entirely out of mud. Although these replicas don't possess magical energy of their own, Jack can implant his Essence into them, bestowing upon them a Signature and allowing them to cast magic to a limited extent.

Ectus Erge: A basic-level Mud Magic spell. This spell enables him to transform his terrain into soft mud, thus allowing him to submerge under virtually any surface and traverse underground while undetected. Jack mainly employs the spell to conceal his presence from unsuspecting targets.

Ectus Actus: A basic-level Mud Magic spell. Jack launches numerous balls of mud and earth out of his wand. A particularly useful ranged attack capable of hitting multiple targets at once.

Ectus Torentum: A basic-level Mud Magic spell. Jack discharges a powerful stream of pressurized muddy water out of his wand. It can strike a target from a distance of over seven meters and is potent enough to incapacitate a mage at close range

Ecthadus: An advanced-level Mud Magic spell. Jack summons an enormous tidal wave of muddy water capable of flooding a wide area. Due to the considerable amount of magical energy required, Jack can only cast it once or twice in a duel. It is Jack's most powerful spell.

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