We FINALLY get to Elvhondria

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One week later after we name the dragon egg, we end up in Elvhondria. Now, a LOT has happened, but, that would take way too many chapters to explain, so yea.

Everyone has learned their paths.

Sydney -> Healing Path & Taming Path
Akoji -> Mage path (Wisdom path)
Quina -> Warrior path
Leo -> Weapon path
Terasu -> Weapon-Warrior

And everyone has learned their moves as well

Mine:
Destruction Spear Of Hell

Weapon Path
Type: Offensive
Flaming spear that burns any protection spell weaker than it's flames

Flaming Protection Shield Of Helios

Weapon Path
Type: Defensive/Supportive

Creates a thick shield of flames,that is weak upon casting, but the longer the technique is casted, the stronger the shield gets

Burning Sword of Hell

Weapon Path
Type: Offensive

Summons a flaming sword that can burn anything and can be materialized into lava if an earth user is nearby

KILLER TECHNIQUE: WORLD SCORCHING HELLSTORM

Weapon Path
Type: Offensive

Creates an insanely strong arrow of flames that have power that rivals that of a nuke

Quina's moves
Fists Of The Atlantian Warrior

Type: Offensive
Path: Warrior

Water that comes straight from the river Lethe. It has a 65% chance to stun the opponent for about 10 seconds each time hit

Burning Hell Of Phlegethon

Type: Offensive
Path: Warrior

Releases a gigantic blast of scalding hot water, however, it is quite easy to dodge Lamentation Daggers

Type: Offensive
Path: Warrior

Much like the first move, this move has a 65% chance to stun people, however, instead of fists, it takes the form of Daggers. If stunned, you will go on the ground and start wallowing in trauma and pain for a good 30 seconds

KILLER MOVE: WORLD ENDING WAVERUSH OF TARTARUS

Type: Offensive
Path: Warrior

Summons two substantially large Daggers while rushing towards the opponent multiple times with each river of Tartarus. By the end of this, an opponent at the same strength of you will become crippled if they survive. However, this depletes all of your qi, so use it wisely

Akoji's moves

**Whispering Wind Shield**

Path: Mage
Type: Defensive
Creates a protective vortex of swirling wind around the user, deflecting attacks.

Gale Force Strike

Path: Mage
Type: Offensive
Unleashes a powerful blast of wind to knock back or injure opponents.

Zephyr's Whisper

Path: Mage
Type: Stealth/Support
Masks the user's presence by distorting light and sound, making them harder to detect.

Killer Move: Tempest's Wrath

Path: Mage
Type: Offensive/Defensive

Combines Whispering Wind Shield, Gale Force Strike, and Zephyr's Whisper. The user is surrounded by a storm of wind that provides defense, launches powerful air blasts, and conceals their presence.

Sydney's moves

Earth's Love And Affection

Type: Support
Path: Healing

Can heal the user and anybody she wishes to heal at the cost of her qi.

Ox Of The Upper World
Type: Offensive/support
Path: Taming

Summons a green ox made of pure earth energy to do the user's bidding

Tiger of the Olympian Scale

Type: Offensive/support
Path: Taming

Summons a green tiger made of pure earth energy to do the user's bidding

KILLER MOVE: WRATH OF THE SAVANNA

Type: Offensive
Path: Taming

Summons as many animals imaginable at the cost of all your qi

Now that I've told you about the changes, let's get on to now!

END OF PART 25

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