After about ten years since the release of a game, players become so experienced that they become overly familiar with it. Around that time, due to a lack of new content, players start doing strange things, like taking on boss raids wearing only underwear or clearing dungeons in record time. They exhaust all existing content to the point where they squeeze out every last bit.
The most hardcore players even take on what are called 'trash characters,' ones that no one else would touch...
That's exactly the type I am.
The game, "Aether World."
Originally released as a female-oriented romance simulation game, its flashy combat style and endless content made it unique, drawing more male players. This game allowed players to control countless characters.
There were characters that were easy to play yet boasted the best performance, and then there were those with extreme difficulty levels, so challenging that even veteran players of ten years wouldn't touch them, with the worst possible performance.
Exactly.
I was the pervert who had raised Baek Yu-Seol, a character known for its extreme difficulty and worst performance, for ten years-a character that had more flaws than advantages and was so incomprehensible that people wondered why it even existed.
In the world of Aether World, where everything was based on magic and everyone could use it, Baek Yu-Seol was the only character with the setting that he couldn't use magic. His popularity was so low that he was treated as a mere extra, with no presence at all.
Of course, it wasn't that Baek Yu-Seol couldn't use any magic at all.
He could use just one spell: Blink.
Blink was a spell that any magician could learn, but due to its long cooldown, ridiculous mana consumption, and a massive penalty of 2 seconds of stiffness after use, it was rarely used.
And that's not all.
The basic feature of Blink was that it teleported the user a random distance between 3m and 10m, and even the direction was random.
If unlucky, the user could end up crashing into the ground or emerging through a ceiling or wall, resulting in instant death.
In short, this character couldn't use any other magic except for the trash skill Blink, which had been discarded because no one learned or used it.
Of course, there were some advantages.
Baek Yu-Seol had trained Blink to the extreme. He could adjust the direction to forward, the range was fixed, and the 2-second stiffness was eliminated. Additionally, since he had no mana stat, there was no need to worry about mana consumption.
But that's it.
The only benefit was being able to use the inherently trash skill Blink a little better.
Since Blink basically allowed the user to move "very quickly," failing to control the distance and hitting a wall would result in instant death due to the tremendous speed and recoil.
In cramped places with enemies swarming around, he would be almost useless, a half-cripple.
That's why controlling the distance was almost mandatory, but it wasn't easy, making him unpopular.
Who would want to raise a trash character that can only use Blink in a game where you can easily and quickly shoot magic spells?
Many veteran players tried and failed.
YOU ARE READING
I Became A Flashing Genius At The Magic Academy
FantasyExtreme difficulty, worst performance. In a world where everyone uses magic, being unable to use magic made him the worst trash character, Baek Yu-Seol, whom even veteran players avoid. But then... [Due to reaching the wrong ending, 90% of the Aethe...