Chapter 1: Transmigration

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Chapter 1: Transmigration

Year 129 of the Netheril Era, March.

Western Continent, East Coast.

This region, newly brought under the rule of the Netheril Empire, is still filled with wilderness and danger.

The Seventon Council of the Netheril Empire issued a call for pioneering, which was met with enthusiasm by nobles across the land, sparking a wave of grand expeditions.

Many second sons and lower-ranked heirs of noble families were forced to embark on these perilous pioneering journeys.

A breeze blew, dispersing the hazy mist, revealing a muddy dirt road filled with water puddles.

A caravan of over a hundred people slowly moved along the winding dirt road.

The poor road conditions severely slowed their progress.

Stepping down, the faintly stinking, soft mud squelched aside, stubbornly clinging to the soles, making the boots heavier.

After just a few dozen steps, the soles would be thick with mud, forcing one to slow down to clean it off; otherwise, their stamina would quickly be drained.

Fortunately, the members of this caravan were all seasoned veterans, long accustomed to such roads, and their skillful movements in cleaning the mud off their soles allowed them to maintain a slow yet steady pace.

Most of them were young men wearing light, rough clothing, mentally prepared for the long journey ahead.

They pushed ten fully loaded wooden carts, aiding the hardworking mules at the front.

At the center of the caravan, ten soldiers in leather armor, wearing expressions of worry and uncertainty about the future, surrounded a carriage.

The carriage's door frame bore the family crest of a white magic tower, now stained with spots of mud.

This was the crest of the Serre family, a well-known family of spellcasting nobles on the Carl Plains, though unheard of on the East Coast.

A faint stench entered his nose, and Matthew, somewhat dazed, glanced out the window.

Matthew was a transmigrator, having been playing a game called "Arcane Emperor" before his transmigration.

The kingdom he established was under siege by the gods, on the brink of collapse.

In his final despair, he activated the "Destruction Spell," bringing down the most hateful Death God Yegg, the Great Evil God Lathander, and the Goddess of Fate Taji along with it.

Depressed, Matthew, at the moment of his kingdom's destruction, thought he would enter the character creation screen for a new game, but instead, he found himself transmigrated into the world of "Arcane Emperor," becoming Matthew Serre.

Matthew acquired Matthew Serre's memories, only to discover that the reason he was reborn in this body was that it had once died.

Poisoned to death!

In his soul state, Matthew Serre, unwilling to accept the fate of an early death, used a mysterious magical artifact to pray to the River of Fate, seeking a second chance.

Fate played a joke on him.

Matthew Serre got his second chance, but at the cost of his soul!

Over the next few days, Matthew came to terms with his transmigration to this world, continuously absorbing memories to ensure he wouldn't reveal any flaws.

Because this was a dangerous world filled with spells, dragons, elves, dwarves, gods, and other fantastical beings.

Possession by evil spirits or soul usurpation was not uncommon, and even slightly higher-level spellcasters or priests could detect that Matthew's soul was foreign!

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