Tur, driven by a mix of curiosity and an unyielding thirst for adventure, took a deep breath and leaped through the mysterious portal. The world around him blurred, a swirling vortex of colors, lights, and arcane symbols spinning faster and faster until there was nothing but a deep, overwhelming sense of motion.
Moments stretched into eternity as he tumbled through the unknown. Then, suddenly, the sensation ceased, and Tur felt solid ground beneath his feet again. The light dissipated, and he found himself standing on a high mountain peak. The air was crisp and cool, carrying the scent of snow and pine. Before him rose a grand altar, ancient and weathered, covered in runes and symbols glowing faintly with a soft, magical light.
The Arrival at the Summit of Pillars
Tur felt the ground shift beneath his feet as he emerged from the shimmering portal, a cold wind whipping across his face. The blinding light faded, and he found himself standing on a high mountain peak, far above the clouds, under a sky painted in hues of violet and gold. The air was thin and crisp, carrying with it the scent of ancient magic and untouched wilderness. He steadied himself, his eyes adjusting to the brightness of this new realm.
Before him stood a circle of seventeen colossal pillars, towering so high they seemed to pierce the heavens. Each pillar was carved from a different material—obsidian, marble, jade, silver, and even translucent crystal. They bore intricate runes and ancient glyphs that pulsed faintly with a deep, mysterious energy. The pillars seemed to vibrate, resonating with a power that was both mesmerizing and unsettling.
The Pillars of Story and Travel
Tur stepped closer to the nearest pillar, its surface glistening in the strange light of this realm's sun. He placed his hand upon it, feeling warmth radiate through his fingertips. As if in response, the pillar came alive, its runes beginning to glow more brightly, shifting and reshaping to form images. The pillar began to tell a story—a living tapestry unfolding before his eyes.
The first pillar depicted the birth of this world: a realm forged by ancient, unknown forces. He saw visions of giants raising mountains with their bare hands, elves weaving forests with magic, and dragons soaring through the skies, their scales catching the light like living jewels. The next pillar told of a great alliance—a time when all the races came together to protect their world from an encroaching darkness, an otherworldly force that threatened to consume all life.
Tur moved from pillar to pillar, each one telling a different chapter in the history of this realm. The stories unfolded before him like a great epic: tales of wars fought between giants and trolls, alliances forged between elves and dwarves, the creation of great magical cities, and the rise of powerful sorcerers who had shaped the very fabric of existence. He saw nymphs dancing in moonlit groves, fae gliding through star-studded skies, and spirits whispering across ancient rivers. It was a world teeming with magic, vibrant and alive.He had arrived in Elarion—a land filled with wonders and dangers beyond his imagination. Around him, the peaks stretched high into the sky, disappearing into a sea of clouds. In the distance, he could make out faint signs of life: the silhouette of giant cities built into the mountains, the glimmer of magical oases in the deserts below, and the faint outline of vast forests teeming with life. This was a world unlike any he had ever known, a realm of giants, elves, dwarves, orcs, trolls, goblins, dragons, djinn, spirits, fae, nymphs, and countless other creatures.
As he continued to explore, Tur saw glimpses of life in this new realm. From his high vantage point, he could see distant villages nestled in valleys below, smoke rising from chimneys. A herd of giant creatures—part beast, part tree—moved slowly across the mountainside, their massive forms blending with the rocky terrain. Farther off, a dragon's silhouette cut across the horizon, its scales reflecting the sunlight like a shimmering mirage.
Elves moved gracefully along the mountain's edge, their figures blending seamlessly with the surrounding nature. In the distance, he could hear the guttural chants of orcs echoing through the valleys and see the fiery breath of dragons swooping down over dense forests. Spirits hovered above ancient lakes, their forms shifting like mist in the wind. Goblins darted in and out of shadowy caves, and he could see trolls lumbering across the rugged landscape, their footfalls shaking the ground.
The air crackled with magic, alive with the energies of countless creatures—djinn riding on desert winds, fae dancing in radiant glens, and nymphs tending to the streams and groves. It was a realm where magic was woven into the very fabric of existence, where every living thing, every rock and tree, seemed to hum with a silent song of enchantment.
Tur took a deep breath, sensing the immense magic in the air. With a determined smile, he tightened his grip on his newly acquired magical pen, the transformed Hammer of Ahtop, feeling its power resonate with his own. His eyes shone with excitement and curiosity. Whatever lay ahead in Elarion, he was ready to face it head-on.
Unfamiliar with the terrain or the inhabitants, Tur knew he would have to rely on his wits, courage, and the powerful relic he now possessed. He began his descent from the mountain, eager to explore this vibrant, untamed world and uncover its secrets, knowing that every step would bring him closer to understanding this new realm—and his place within it.
The Living Teleportation Array
As Tur moved, he realized that the pillars were not only storytellers but also conduits of immense magical energy. They formed a massive, intricate teleportation array. Each pillar was a waypoint, a connection to another place, another realm. They were beacons that could channel a traveler to distant corners of this world, or perhaps even beyond. The runes carved into the pillars flickered and shimmered, shifting like the gears of some arcane mechanism waiting to be activated.
Tur's mind raced. This was not just a monument to the past but also a network of travel, a system that allowed one to leap between places and worlds. The realization struck him that these pillars were ancient gateways, connecting not just different regions, but perhaps different planes of existence.
A Decision Ahead
Tur stood in awe, realizing that this world was far more than he had ever imagined. This was a realm where the old gods had once walked, where the Ascended had perhaps drawn their power, a place beyond mortal reckoning. And he was here—at the very nexus of its history, its magic, its secrets.
But he also sensed that this was a place of trials, a place where each step could either lead to profound discovery or perilous doom. The knowledge he sought was here, but so too were challenges he could not yet comprehend.
He placed his hand on another pillar, feeling its warmth spread through him again, and whispered to himself, "Where will you take me next?"
He knew that each choice would shape his fate. The portal had brought him here for a reason, and the stories written in the pillars were only the beginning. He was at the edge of a vast unknown, and the path forward was his to choose.
YOU ARE READING
Divinity's Trial
ActieIn the sun-kissed halls of the Otruzar Empire, where marble columns whispered forgotten secrets, Prince Tur stood at the precipice of his fate. As the firstborn son of King Naseer, he bore the weight of a bloodline destined for the throne. But desti...