Aether Blade:
The Aether Blade is a lethal equipment.
The Aether Blade functions similarly to the Hell's Retriever and Hell's Redeemer from the Zombies maps Mob of the Dead and Blood of the Dead: when thrown, the blade automatically hits and chains several zombies in proximity, before returning to the player, requiring a short cooldown before it can be thrown again. The blade is a one-hit kill to normal zombies in any threat zone.
The Aether Blade can only be found in the Dark Aether zone in Operation Deadbolt, in which it is a possible contract reward. Players can obtain an "Aether Blade Case" that can either be activated or extracted for future usage. Schematics for the Aether Blade can be found as a contract reward in the Hard version of the Dark Aether zone(requiring an Elder Sigil to enter).
Blood Burner:
The Blood Burner is a special motorcycle that can spawn randomly at one of several predetermined points within the map. Unlike regular vehicles, the Blood Burner is incredibly durable, and can withstand a large amount of damage. It also does not consume fuel, and can operate indefinitely or until it is completely damaged and rendered unusable. The Blood Burner can also be driven on water.
When running over zombies with the Blood Burner, it builds up an "Aether Pulse" charge that can be activated once filled to release an energy pulse, instantly killing all regular and Special Zombies in proximity.
The Blood Burner speaks to its riders, and makes comments when getting kills, as well as when the riders enter/exit it.
The Blood Burner seemingly refers to itself as "Carl", as indicated by several voice lines when it is severely damaged.
In Liberty Falls, an audio log titled "Steel Mountain Rescue" reveals that a Steel Mountain Rider member, Carl Hoover, refers to his bike as "ol' blood burner". It is possible that the Blood Burner in Operation Deadbolt may be a transformed version of Carl's bike, or that it even carries the spirit of Carl.
Dead Wire Detonators:
The Dead Wire Detonators is a craftable Schematic.
When used, the Dead Wire Detonators applied the Dead Wire Ammo Mod to all explosive equipment.
Disciple Bottle:
The Disciple Bottle is a craftable Schematic.
When used, a brain rotted Disciple will be spawned to assist the player and their allies, functioning like the Dog Bone.
Dog Bone:
The Dog Bone is a craftable Schematic.
When used, the Dog Bone allows the spawning of a friendly Hellhound at any time during a match.
Golden Armor Plate:
The Golden Armor Plate is a craftable Schematic.
When used, the Golden Armor Plate allows regenerate Armor Plate over time.
Golden Mask Filter:
The Golden Mask Filter is a craftable Schematic.
When used, the Golden Mask Filter allows regenerate the Gas Mask when not in use and also the Gas Mask will last longer.
Grenade Bandolier:
The Grenade Bandolier is a craftable Schematic.
When used, the player will have their lethal and tactical equipment regenerated, functioning like the Restock perk in the Multiplayer mode.
Mag of Holding:
The Mag of Holding is a craftable Schematic.
The Mag of Holding has similar function to the Ring of Fire Field Upgrade from Call of Duty: Black Ops Cold War and Call of Duty: Vanguard. When used, ammunition is taken out of the stocked ammo instead of the inserted mag, however, only for the weapon the player has selected when equipped.
The Mag of Holding is a reference to the bag of holding, a magic item in Dungeons & Dragons known to have a vast interdimensional space, capable of holding a large amount of items.
Sergeant's Beret:
The Sergeant's Beret is a craftable Schematic.
When used, the player will be disguised as a Terminus Outcomes Sergeant, and be given the ability to walk into Mercenary Camps and Strongholds without any enemy resistance. Alongside that, the player will be given an AI-controlled Mercenary bodyguard, marked by a transparent light-blue rhombus shape, to protect them against Zombies and hostile Mercenaries.
If the player opens any chest inside the Mercenary Camps or Strongholds that they are in, the disguise will break, even if the player hasn't taken any damage beforehand.
If the player activates the Dog Bone schematic after activating the Sergeant's Beret schematic, the AI-controlled Mercenary bodyguard will be replaced by the friendly Hellhound.
While wearing the beret, operator will use a variety of Finishing Moves.
Published: 11/13/24