Proxies and Notes

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So in the research community, something's been going around for years, which is about proxies and their kinds. So I'll write it down and share my opinion on how trustworthy it could be.

Apparently, this is about The Slenderman's proxies specifically.

Blooded
A human dying, they can feel their master's pain, they are without the mark. Despite feeling their master's pain they do not show it.
- Some go into shock and die.
- The ones who do survive become self-destructive.

Branded
They are the most common, they have a mark on their skin, their location and color varies according to the proxy. It can choose wether to have the brand or not.
The brand makes it harder to kill, as well as makes them immune to aging.
They usually die from natural causes.

ⓘ According to their function, they are distinguished.

Hunters
They kill and are responsible for eliminating all the objectives that The Slenderman ordered them.

Guardians
They are responsible for monitoring the forest and guard the notes.
If they find a person there, they do not kill them, instead, they give the person to The Slenderman to do what he wants with them.

Watchers
They are responsible for monitoring the objectives, any information they
obtain from them will be given to the slenderman.

My personal opinion :
This seems to be kind of half truthed, and the user who made an example (it being Hoody), makes me a little suspicious of them as that is not true.
It may be truthful in some parts, and untrue in some other parts. For example; Guardians.

The notes have never been originally from The Slenderman himself, it was a fan-added extra, so the mention of notes are not true, The Slenderman does not have notes. It was from the game 'Slender: The Arrival', which came out way after Slenderman started gaining recognition. Specifically, March 26th 2013. Slenderman existed way back into the 1600's, but became popular way after, I've already explained this in previous chapters.

I personally believe The Slenderman has nothing to do with those notes, it's Kate The Chaser whom has drawn those notes, which Kate The Chaser originated from the game 'Slender: The Arrival'. I believe The Slenderman does not care about the notes, it is only Kate The Chaser, which given what's written on those notes, is trying to warn off anyone who enters a forest that he's currently in. (I am skeptical about The Slenderman having his own forest, except for The Path of Black Leaves.) In hopes that they escape her own fate, or a worse fate than hers by the hands of The Slenderman.

That being said, it's not exactly all a lie, but it's not the entire truth either. Specifically, Guardians seems the most incorrect and I don't think it's a true situation. I do believe the Watchers one, and the Hunters one. 

However, I believe there is a different list which is correct on the type of Slenderman's Proxies.
This is the list :

The Hallowed
Those who have been totally dominated by him and act only upon his will. Brainless, emotionless drones. Useful for attacking but otherwise useless. From many limited interactions, they just sit around in a catatonic state when he's not leading them like puppets. Standard mooks.

Proxy Mark: Forehead

The Berserkers
Those who are under his control but can act on their own when he can't be arced commanding them. These are far more dangerous than the Hallowed, because they can work their way into positions of trust to further his agenda. They often think that they are Agents, but they are not.

Proxy Mark: Wrist

The Sleepers
Those who are under Slender Man's control, but are unaware. Often Runners come under his control when their mind is at its weakest, during blackouts or when asleep. He then uses them to attack other Runners. They are, for this reason, considerably more dangerous than Berserkers; Berserkers act like they are not under his control, but Sleepers do not know.

Proxy Mark: Back of Neck

The Archivists
Those who have "woken" from their sleeper state and have devoted themselves to researching him and his abilities alongside tracking targets. He finds it entertaining to watch them search and search for answers only for their minds to slowly break once his secrets are uncovered.

Proxy Mark: Inner Thigh

The Agents
Those who act for him, despite not usually being under his control. Whatever their motivations, if they act on his behalf, then they are Agents. One of their biggest assets is that they're (if they are not proxified) totally sane and retain all of their mental faculties, which means they can target Runners in ways far more creative than anything that the Tall One himself can think of. They are kinda the equivalent to cultists.

*Proxy Mark: Shoulder

The Revenants
Those who have returned from the dead and use human vessels to stay alive or proxies that have superhuman abilities.

*Proxy Mark: Chest

A short explanation of what a Runner is, is someone who is attempting to escape the Slenderman and perhaps even try to hide from him.

I think this list is far more accurate than the previous one, which said some total absurdities.
That is all I have to say, stay safe.

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