'In which the player, in simple terms, encounters a new world, acclimatises to the game fabric, the interface, the sensation of movement and a new dimension of reality.'
They will encounter 'Greenwise', the guardian and guide to the island world.
They will learn about its nature: its powers, creatures, the hidden quest-path.
They will master basic movement, jumping and descent.
They may encounter the Stokermen for the first time, the construct of mankind as a predator to itself.
They may hunt and be hunted.
They may follow the river and enter the forest of the High Trees.
They may climb a Great Cedar to reach 'new heights' and 'old depths'..
They may find the first Insight, and see beyond their own nature...
This is just one possible experience, as Progressions may be encountered in any order.
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Fountellion in THE SPIRAL: Greenwise & the Nature of the Game
Science FictionA gateway to a long-awaited, always-online virtual island (an 'Autonomous World' or 'Permaworld') has opened for those who've found a key. This includes Dan Harvester, a guy who lives in a run-down apartment with his cat and runs a gaming channel. H...