87 Actually, let's get on with creating a currency

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TLN: There is a play on words in the title; what I've loosely translated to "actually" is つーか/tsuuka, and "currency" is 通貨, also pronounced "tsuuka".

After clearing the Eclipse King's Orchard, the forest of Immortal Ents became much livelier. The trees that had fruits hanging from them all year round were like treasure boxes of fruit.

There was also a large reformation in Talosheim. Traveling to Dungeons had become easier; people no longer had to venture beyond the walls to reach them.

Garan's Valley, Doran's Aquatic Caverns, Borkus's Sub-Dragon Savannah and Barigen's End Life-Mountain had all been moved inside the city.

It seemed that Vandalieu's Labyrinth Construction skill was able to move Dungeons that he had previously cleared.

"Moving them at the speed of someone walking at a brisk pace, it costs about ten thousand Mana every minute, but... I regenerate about ten thousand Mana every second with the Automatic Mana Recovery skill, so with enough time, I can move Dungeons anywhere," said Vandalieu.

The Dungeons' entrances followed behind him with the sound of something being dragged along the ground, but there were no changes to the insides.

Everyone, not just Luciliano, was dumbfounded to see this.

Vandalieu was even able to teleport from the entrance of any Dungeon he had previously cleared to the entrance of any other previously-cleared Dungeon. Unlike teleportation between Dungeon floors, this teleportation only worked for himself, but... since the Ghosts following him and the insects he had equipped were treated as a part of him, he could bring them along.

He had even been able to teleport to the Dungeon that he had cleared years ago, before he had even met Zadiris and the Ghouls, so it seemed that he was able to go to any Dungeon anywhere as long as he had cleared it before.

"I suppose we should go and clear the Dungeon I made in Niarki next time," said Vandalieu.

"More importantly, Master, should you not simply just create lots of small Dungeons all over the place?" Luciliano suggested. "You can create them, can't you?"

"Well, it does use up a considerable amount of Mana, though," said Vandalieu.

He had tried creating a small Dungeon just to test this ability out, but it turned out to be much more difficult work than moving an existing Dungeon. Creating a single Dungeon required an hour of concentration and consumed 100,000,000 Mana.

The resulting Dungeon was a Dungeon with a single floor, filled with only Rank 1 monsters such as Horned Rabbits and Big Frogs.

"It seems that when creating Dungeons, the amount of Mana, time and the effect it has on my mental state depends on the skill's level," said Vandalieu.

The Eclipse King's Orchard had been formed as a result of the hundreds of millions of Mana that he had poured into the ground on numerous occasions. The thirty-floor C-class Dungeon, Heinz's Skeleton Caverns, had been created as a result of him reaching such a mental state that his consciousness disappeared and his Mana pool ran empty; he had no recollection of what had happened afterwards.

It seemed that Vandalieu wasn't yet able to freely create Dungeons of the difficulty he desired. It appeared that the Dungeons' interior structures were also similar to the areas surrounding the places they were created in. That was why the Eclipse King's Orchard was a forest environment.

However, Vandalieu was able to change the Dungeons' difficulty and number of floors after they had been built. He spent time during the next day pouring Mana into the one-floor Dungeon to find that it had become a two-floor Dungeon. He could probably increase the difficulty of Dungeons in the same way.

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