Unit stats

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Every unit will have a first officer that will assist you in battle and present you with options, at certain points they can die. If they do you instantly lose. You also have a limited number of special units, if theyre all destroyed you cant get more and some choices will be unavailable.

Light mechinized infantry:

48th Gallian Marines

Unit first officer: Dan Bently (tank commander)

Manpower: 300

Durability: 600

Supply: 500

Vehicles:

x2: M-36 Rattlesnake-
Light tank
Weapons: 50mm short barrel low velocity cannon, .50 Cal mounted machine gun, .30 Cal mounted machine gun

Damage to tank: Med

Damage to infantry: med

x4: L-22 Tortoise troop transport-
APC

Weapons: 20mm belt fet autocannon, smoke discharge cannister

Damage to tank: low

Damage to infantry: Very high

Special: x4: L-60 Sarco amphibious troop transport-
APC

Weapons: x4: .30 cal mounted machine gun

Damage to tank: none

Damage to infantry: med

Heavy Mechinized infantry:

37th Armored Rangers

Unit first officer: Sonia Nevermind (tank commander)

Manpower: 250

Durability: 1000

Supply: 400

Vehicles:

x6: T-90 Super Scorpion tank destroyer-
Heavy tank

Weapons: 88mm long barreled stabilized anti tank gun, x2 .50 cal mounted machine gun, smoke discharge cannister

Damage against tank: Very high

Damage against infantry: high

x4: T-60 Palico main battle tank-
Medium tank

Weapons: 75mm short barreled stabilized anti tank gun,  .50 cal mounted machine gun

Damage to tank: High

Damage to infantry: Med

Special: x2: T-55 Crocodile flamethrower carrier-
Light tank

Weapons: XM-25 heavy flamethrower

Damage to tank: very low

Damage to infantry: Very high

Special Operations:

501st Scout Sniper Detatchment

Unit first officer: Yukina Minato (Sniper)

Manpower: 150

Durability: 0

Supply: 250

Vehicles: none

Special: x3: Gallian Sniper

Weapons: SV-38 sniper rifle, M-19 silenced pistol, combat bayonet

Damage to tank: None

Damage to infantry: Very high

Ability:

Target officer: enemy troops lose commanding officer high chance of feeling or surrender

Vital point targeting: targets important vehicle crewmen like gunners and drivers, the vehicle will still be active but will be easier to capture or destory

x3 Frontline engineer

Weapons: USGS-30 combat shotgun, engineering pouch, smoke grenade, thermite grenade
Damage to infantry: med

Damage to tank: med

Ability:

Demolish bridge: only available at certain times, takes out a bridge to instakill anything on it or re route the enemy

Lay mine: high chance to imobilize vehicles and panic infantry

Destroy tank: attempts to one shot an enemy tank by climbing on top of it and dropping a grenade down the commanders hatch, high risk of death

x3 Pathfinder
Damage to tank: low

Damage to infantry: med

Weapons: M-200 tactical crossbow with underbarrel launcher, flare gun, rifle grenade

Ability:

Mortar strike: uses flares to call a mortar strike, may alert any nearby enemies

Intel gather: gathers any information they can on enemy troop movements and composition to possibly open up new strategies and choices

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