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Mutations

The Mutation Menu as of the newest stable build, 0

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The Mutation Menu as of the newest stable build, 0.9.2. Question marks indicate genes that have not yet been unlocked.

Menu

The Mutation menu allows an animal to mutate any of their 42 genes. To do so, the player must click the second helix icon in an animal's summary. This will open up a GUI with two empty slots, and clicking on one of them will open up a menu of selectable mutations. As indicated, mutations have a 50% chance of actually being applied on confirmation.

Mutations can be used to add new genes, but it can also be used to override unwanted genes or increase the chance that an existing gene appears, as the chance of inheriting a gene doubly stacks with the chance of mutation.

Mutations

When certain genes are placed into the mutation slots, the box will turn green, indicating that, with each new child, there is a chance that a new gene will be unlocked in the menu. If a gene is successfully mutated, a yellow circle will show around the gene, and it will be dominant and recessive. However, incompletely dominant genes, like fur color, and co-dominant genes, like paw genes, have a chance of mutating on one or both slots.

Unlockable Genes

There are various ways to unlock new genes. Some examples include: mutating them, exploring new tiles or completing a specific action.

Round Ears: Invite animals with this gene to your tribe
Bearyena Ears: Invite animals with this gene to your tribe
Big Ears:vSpend 30 days in Hot climates
Big Nose: Explore 100 Grass tiles
Bearyena Snout: Invite animals with this gene to your tribe
Poison Fangs: Travel to new islands
Antlers: Spend 30 days in Cold climates & Attack 30 times
Ram: Attack 50 times
Antennae: Invite animals with this gene to your tribe
Savannah Horns: Spend 30 days in Hot climates & Attack 30 times
Gills: Swim 50 times
Platypus Beak: Dig in Water tiles 70 times
Cracker Jaw: Crack 50 acorns and/or shells
Bird Beak: Fly 50 times
Purr Snout: Lick 30 times
Bat Head: Collect Insects 40 times
Sticky Tongue: Collect Insects 20 times & Spend 20 days in Hot climates
Big Body: Spend 30 days in Cold climates
Heat Body: Spend 45 days in Cold climates
Lean Body: Spend 30 days in Hot climates
Water Body: Swim 50 times
Toxic Body: Collect from Toxic Berry Bush 50 times
Spiky Body: Be attacked 30 times
Velvet Paw: Travel to new islands
Nimble Fingers: Collect 70 times
Webbed Paw: Swim 30 times
Digging Paw: Dig 50 times
Claw: Attack 50 times
Bearyena Claw: Invite animals with this gene to your tribe
Wings: Invite animals with this gene to your tribe
Bat Wings: Invite animals with this gene to your tribe
Swimming Tail: Travel to new islands
Tail Fin: Swim 100 times
Fishing Tail: Fish 30 times
Stinky Tail: Collect from Smelly Fruit Tree 50 times
Peacock Tail: Call to attract wild animals 40 times
Scorpion Tail: Spend 50 days in a Hot climates & Attack 40 times
Webbed Hind Legs: Swim 30 times
Bearyena Hind Legs: Invite animals with this gene to your tribe
Normal Blood Clotting: Reach 10 generations
Saber Tooth Fangs: Invite animals with this gene to your tribe
Digging Trunk: Invite animals with this gene to your tribe
Armored Body: Invite animals with this gene to your tribe
Mammoth Foot: Invite animals with this gene to your tribe
Megaloceros Horn: Invite animals with this gene to your tribe
Hammer Tail: Invite animals with this gene to your tribe
Normal Fertility:Survive 50 days
High Fertility: Survive 100 days




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