Translator: Hellscythe_ Editor: Hellscythe_
Shi Feng looked at the Twilight Treasure Chest and pondered his situation carefully.
Currently, he had nearly 120,000 Thank You Gifts on him; they were definitely enough to raise his Reputation to a sufficient level.
The Luck Attribute could be applied in various aspects. Aside from monster drops, Luck also played a significant role in opening treasure chests and gift boxes, though the effects were not as prominent as they were with drops.
However, Icarus's Heart only gave Shi Feng 5 points of Luck under normal circumstances; that amount was too little to make a significant difference when opening treasure chests.
Based on Shi Feng's understanding of the Luck statistic, 5 points would not even double his drop-rate when opening a treasure chest.
Meanwhile, the Twilight Treasure Chest was famed for being a miser of good items.
Only by activating Divine Providence and boosting his Luck to 25 points would his chances significantly improve when opening a treasure chest. However, Divine Providence only had a duration of 30 seconds, whereas its Cooldown lasted one hour.
"Let's decide after I raise my Reputation," saying so, Shi Feng began opening the Thank You Gifts.
Each Thank You Gift only required one second to open.
Shi Feng opened ten Gifts in a row. Aside from obtaining some Copper Coins, he also obtained two Reputation Books, the Gifts yielding far more than he had expected.
Each Reputation Book could raise the user's Star-Moon City Reputation by 1 point. Unfortunately, the book could not be traded. Otherwise, Shi Feng really would sell them to the public.
However, these Reputation Books' effects weakened as a player's Reputation grew. Below 100 points, the book would raise a player's Reputation by 1 point with a 100% success rate. After reaching 100 points, there was only a 60% chance. At 200 points, that success rate fell further to 30%, 20% at 300 points, and 10% at 400 points. When a player's Reputation reached 500 points, there was only a 3% chance to increase their Reputation by 1 point when using the Reputation Book.
To become a Baron, players required 500 Reputation Points.
To become a Viscount, players required 1,000 Reputation Points.
If Shi Feng hoped to become a Viscount by relying on the Reputation Books, he would have to expend a staggering number. As for becoming a Count, which was one rank above a Viscount, that was practically impossible.
That was because a player needed 3,000 Reputation Points to become a Count.
"The effects of just having 5 points of Luck is really quite good. I wonder if it will be possible to obtain the Mastery Book?" Shi Feng grinned.
With 5 points of Luck, his chance of obtaining Reputation Books from the Thank You Gifts was indeed higher than other players.
However, other than Copper Coins and Reputation Books, there was also an extremely small chance for players to obtain Mastery Books.
Mastery was something very important to any player in God's Domain. Taking Shi Feng for example, as his Mastery was very high, his basic attacks dealt more damage compared to other players. If he could raise his One-handed Sword Mastery's rank to a Basic Sword Master, he could increase his basic sword attack damage by 30%; that was 10% more than an Advanced Swordsman.
With a 10% difference in basic attacks, the skill damage difference was even higher. Meanwhile, Shi Feng was only dozens of points away from becoming a Basic Sword Master.