Chapter 521: A Monster That Evolves

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Translator: Hellscythe_ Editor: Hellscythe_

As the closest thing to an Epic Set Equipment below Level 50, a Tier 1 Set Equipment was naturally extraordinary.

Initially, Shi Feng had not been very confident of wiping out War Wolf and the others. However, now that he had completed the Tier 1 Set Equipment for Swordsmen, his combat power would soar once he equipped it.

His chances of defeating War Wolf's group of eight top-tier experts would also significantly increase.

Shi Feng then replaced the Dragonclaw Set Equipment with the Hurricane Set Equipment.

Unlike the Dragonclaw Set, the Hurricane Set was specifically designed for Swordsmen. The silvery-blue streamlined armor did not hinder its user's body at all. Shi Feng now felt much lighter in the Hurricane Set Equipment.

As expected of a set exclusively for Swordsmen. Not only does it have strong Defense, but it also increases the player's dexterity. Ordinary equipment cannot compare. After testing his range of movement, Shi Feng's lips curled into a smile.

[Hurricane Set Equipment]

Level 20 – Level 50

Equipment Requirement: Tier 1 Swordsman

Set consists of five parts: head, chest, hands, legs, and feet.

Binds when equipped.

Set effect

Two-piece effect: Damage increased by 10%, Attack Speed increased by 20%, and all Swordsman Skill effects increased by 20%.

Four-piece effect: Strength increased by 15%, and Agility increased by 15%. Obtain Sword Aura Release Skill: Deals 300% weapon damage to all enemies within a radius of 5 yards, knocking back all enemies by 12 yards and stunning them for 1 second. Cooldown: 1 minute.

Five-piece effect: All Swordsman Skill Cooldowns reduced by 20%. Receive one stack of Hurricane Energy every time you deal damage to the target. Each stack increases Attack Speed by 2% and attack range by 1 yard for 20 seconds. Maximum of 10 stacks. Obtain Hurricane Skill: Deals 200% + (30%* Number of Hurricane Energy stacks) weapon damage in a cone to enemies within a range of 20 yards and lifts all targets struck into the air, preventing movement for 5 seconds. Cooldown: 10 minutes.

With the set's Basic Attributes, Shi Feng's Strength finally broke past the 500-point threshold even without entering a Berserk state. His Agility also passed 600 points. Regarding Movement Speed and Attack Speed, Shi Feng was confident he would not lose to any player unless said player wore an Epic Set Equipment.

Moreover, even if they wore an Epic Set Equipment, it was not necessarily better than the Hurricane Set Equipment.

Once equipment reached Dark-Gold rank or above, it would undergo a unique transformation. This transformation was not reflected in the equipment's information. Rather, the set provided a hidden advantage.

This advantage came in the form of the equipment's compatibility with a player's movements. It was similar to how a person would find it uncomfortable wearing shoes and clothing that did not fit. Every class and player had different movement habits. Ordinary equipment was standardized, not adapting to a player's movement habits, and was somewhat inconvenient for a player. Although the inconvenience might seem negligible to ordinary players, to experts, this inconvenience was like having a nail in their shoe. It would cause their movements to become awkward and significantly affect their performances.

A Tier 1 Set Equipment's quality was higher than Dark-Gold. Hence, in the system's settings, the set equipment would adjust to fit the player's class movement habits.

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