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You wake with a start. Feeling the familiar cold sweat drip down your back, that you have felt every morning sense you've been here. When you had first arrived at the Glade, both Newt and Alby had insisted you sleep in the spare bedroom of the homestead. This way you were secluded from the surrounding boys for your supposed "safety", which you hadn't argued it.
You roll over and swing your feet out of the bed where the raw air meets your bare feet. You sit there for a few moments breathing in the room and outdoor smells of the Glade seeping in through the windows. As you get up and make your way towards your shoes, your own image catches your eye in a cracked mirror in the corner. You walk over to examine your appearance more closely. A strange realization settles over you as you realize that this is your first time seeing yourself sense you got here. The other boys had been right in guessing your age. You assume that you must be at least 15 or 16, just a tad younger than most of the boys from what you've seen.
Your long hair is in a state of disarray, all tangled and frayed. You had been able to change your clothes a few times since your arrival. You were now wearing the pair of faded skinny jeans you had arrived in with a larger, red button down shirt that nearly reached your knees. Newt had brought it to you a few days ago after it had been cleaned, you assumed it was a spare shirt from one of the boys. Newt says that they sent down a request for more clothes for you, but you would have to wait until the box comes up with supplies sometime next week.
After finding a hair brush, and roughly tackling the mess of tangles in your hair, you sit back down on the bed, not quite ready to venture out into the world of the Glade. You quietly sit listening to the sounds of boys waking outside. Out of nowhere you hear a noise that is definitely not coming from the outdoors. When you realizing its coming from outside the door, you hesitantly stand and make your way towards it. You twist the handle, swinging the door open.
You let out a startled laugh when you look down to see a snoring Thomas propped up in a wooden chair outside your door. Your laugh had been quiet, but somehow loud enough to wake the snoring boy. Thomas sits up in the chair, groggily rubbing his eyes, before glancing up at you.
"Uh hey... gooood morning." He says with a yawn.
"Good morning.. Last I recall, Newt was on 'nightmare duty' as he called it." You say shyly.
"Oh well he was, but when he didn't hear anything he put me here cause I couldn't sleep anyway. Of course it's not like he actually went to bed.. As soon as you screamed the first time, he was here." Thomas explained.
"Oh.. Well was the screaming as bad as Newt told me it's been..?" You question.
"I couldn't tell you. Since I usually sleep out by the forest area I've never heard until last night."
"Right." You say with a sigh.
"Well maybe I should go find Newt.. If he isn't asleep that is. And you," you point a finger at the still yawning Thomas. "you should get out of here before someone accuses you of slacking off." You giggle at his mess of hair before walking past him and down the creaky stairs of the homestead.
Before finding Newt, you decide to stop in at the kitchen for whatever's left from breakfast. When you get there, your eyes wander the room for a sign of Frypan. The kitchen is cleaned with everything put up from breakfast, but no signs of Frypan. You casually stride over to the fridge hoping to find something, sure enough you find a plate of eggs in the fridge, on top of it is a small piece of paper with your name scribbled across it. You make a mental note to thank Frypan when you next see him.
When you finish eating you decide to look for Thomas, if he hasn't already gone into the maze( or even fallan back asleep in his chair). You figure he might know where Newt is, and you don't even know where to begin when it comes to looking for him. The first place you go to find Thomas is the map room. Now usually only runners would be allowed in the map room, but the past couple of days since you got here, Alby has given you several jobs inside; regarding cleaning, organizing, even sharpening pencils. You suspect it was his way of keeping you away from the other Gladers until you learn to fend for yourself.
When you walk into the maze room you're surprised to see exactly who you're looking for. Newt. You come in behind him, and see that he is deep in thought, pouring over several maps of the maze.