The sequel to Children's Games: A Story of Modern Consequence. Emilia has escaped one war-torn country only to find herself in another. The United States isn't the nuclear wasteland she was told it was; it's a land of beauty, resilience, and survivors hardened by their quest for retribution. Tasked with finding a masked vigilante-a misguided war hero reminiscent of her past in Fimiston-Emilia must find a way to bring peace to her new environment but must also uncover the truth about her family's connection to TB84, the disease ravaging the world. Inspired by Joshua to seek peace, she is determined to end the violence, but in a place where mistrust and danger lurk at every turn, her mission becomes a deadly game. In a world where every decision can mean life or death, trust is the most dangerous weapon of all.
63 parts