In the vast and plain region of Nevera Jarseth, the Pyrenstone-Plainsborough Adventurer Guild wobbled on its feet. Its survival depends on Master Investigator Gregor Hausk, a brilliant but cynical investigator with a talent for solving impossible cases. Tasked with unraveling the most dangerous commissions, Hausk and his team of eccentric adventurers---including a divine priest, a stoic half-orc, and an idealist elven---tackle magical illness, curses, corrupt artifacts, and many deadly secrets. As his methods push the boundaries, only one thing is certain: in this world of mystery and magic, nothing stays unsolved for long.
12 parts