Chapter 7: escorting a caravan

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Heads up i recently started another play through of new Vegas and I recently beat the divide dlc and found out my absolute favorite weapon is the red glare go figure huh anyways onto the story one last thing if it says it deals an extra x amount % of damage it just means it will take a lot less to put it down


Y/n while a little cold: you know its getting cold out the debt's almost completely payed and all but its about autumn, now where I'm from it could be worse.

Kazuma: i know but i feel relatively fine anyways we have a quest to take out a necromancer raising the dead in the cemetery.

Y/n: kazuma the reason you feel some what fine is because the torso is built for cold weather look you guys take the quest I'm gonna be gone for a couple of days i have a job guarding a group bringing supplies to the town i have to go to the rendezvous point then guard them in fact i should probably head out now the sooner i get there the sooner i get back dog meat lets head out.

Kazuma: hey grab me a souvenir if you could please.

Y/n: ill keep that in mind.

(Been a bit since I've updated skills perks and stats ill put the updated here. Btw y/n is level 30.looks like all the hunting and the dullahan payed off.)


The skills

Barter: 100

Energy weapons: 100

Explosives: 100

Guns: 80

Lock pick: 100

Medicine: 100

Melee weapons: 10

Repair: 10

Science: 10

Sneak: 10

Speech: 100

Survival: 100

Unarmed: 10

Un spent points : 0

Perks that have been selected

Puppies!: not shown

Power armor training: not shown

Animal friend level two: animals wont attack you but might aid you in a fight bigger ones are not affected doesn't affect cabbage or lettuce.

Ant might: you have been infused with fire ant dna some how you are 5% stronger and are slightly more immune to fire damage somehow.

Auto expert: using any melee weapon that uses a motor the mauler, ripper etc gains 45% percent damage boost.

Mysterious stranger: on very rare instances a mysterious person will appear and shoot at what your attacking for ten seconds.

Nerd rage!: when you get below 20 hp you do 25% more damage and can carry more weight.

Night person: when it's dark regardless of being inside or out side intelligence strength and perception gain a plus one.

Reinforced spine: you take less damage from body shots taking more hits to the chest to knock the wind out of you.

Commando: any two handed weapon damage is increased from a rifle to a auto axe by 15%.

Abominable level three: the lower your hp goes the fast and stronger you get this perk only begins at half health but you become less reasonable and harder to under stand the lower your hp dips past half.

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