Wanderer moveset by Darwin & Yoshi/Kyoshi

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Kyoshi: Why did you sign me up for this?

Darwin: I don't know, thought it would be kool B)

Kyoshi: Ok, go on and start already, I have a family to take care of.

Darwin: mk.


Wanderer's moveset (controls if it was in a game)

E - Wandering Barrage (Just a barrage of punches, each deals 2 damage every hit) Parriable: no

R - Wandering Punch (s t r o n k punch, deals 20 damage) Parriable: yes

T - Action Knives (knives that can change the action of the object or lifeform it touches, deals 7 damage each knife, while making the opponent slower) Parriable: hElL nO

Y - Action Swipe (same as T but it's by the stand and not the knives, this move is similar to a swipe from ZA HANDO, deals 50 damage, and makes the opponent slower) Parriable: nO

U - Action Heal (Wanderer uses it's Action Change ability on others to heal them, healing 50 health points) Parriable: ...

F - Block (just a block)

H - Time Stop (Wanderer stops time for 7 seconds, and can move in stopped time of others for 3 seconds)

J - Heavenly Awakening (Upon using this move, Wanderer and the user will enter a state where they have more health, take less damage, and do more damage to the opponent, and get a bit of a health boost. Wanderer also perfect blocks every perfect blockable move upon holding block aka F)

Z - Time Skip (Wanderer will stop time very quickly to a spot, making it look like he teleported)

X - Stand Jump (Wanderer and it's user will jump off the ground for a moment and gain a forwards boost)

Stand Jump be like:

C -  This.......is.......for my...........brother.... and family......! (Wanderer lunges forward, if an opponent is caught by Wanderer, then a beatdown will start, with a barrage of punches mid-air, then Wanderer grabs the opponent, and slams them on the ground, hitting him/her with another barrage of punches, then Wanderer grabs the opponent, and goes to the nearest wall, and the opponent hits the wall, then Wanderer throws another barrage of punches, and after that, Wanderer then impales the opponent, making them ragdoll for a bit, and the opponent then starts taking bleed damage from the impale, and bleed dmg deal 0.5 every second.)

the end lol-

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