Bio

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Name: (Y/N) Kong

Age: 17

Looks: He's mostly human, with (h/c), (s/c), with 12 pack abs. (Just like in Tarzan) He's been raised by the Kongs and his only clothing are his (f/c) running shorts, (f/c) running shoes, a sleeveless adventure vest, and wears his "DK" necktie and dog tag, his Rareware pin on the necktie, and wears his red "Jumpman Hat," a souvenir from Cranky Kong. When boxing or fighting, he uses his "DK" boxing gloves and (f/c) boxing shorts, and a backpack from Banjo. (Similar to Banjo's).

Personality: Curious, Cautious, Confident, Courageous, Heroic, Brave, Laid-Back, Simple-Minded, Sensitive, Stubborn, Cheeky, Startled Easily, Has Common Sense, Kind Hearted, (to his friends), Shy(When meeting someone beautiful or cute), Aggressive, Brutal, Spiteful and Cheeky (To his enemies), Enraged(When somebody's causing trouble to him or anybody else), and Determined. (To reach his goal and helping others)

Likes: DK, Diddy, Dixie, Cranky, the rest of the Kong family, his friends, Mystery Inc., The Animal Buddies, Tawks, Banjo-Kazooie, Yooka-Laylee, Mumbo Jumbo, Bottles, Tooty, Humba Wumba, Klungo, Brentilda, Honey B., K. Lumsy, Snide, Listening to Mumbo's Chant, battling enemies, anything and everything related to nature, eating bananas and other fruits, eating honey, swinging vine to vine and tree to tree, playing the piano, using his weapons and moves in battle, boxing, training, peace and quiet, riding rocket barrels, minecarts, trains and barrel trains, exercising, barrel lifting and throwing barrels and explosives, swimming, listening to music and the beat, the Crystal Coconut, and making a friend happy and cheerful.

Dislikes: The Kremling Krew, King K. Rool, Gruntilda, Dr. Quack, Capital B., The evil kings, Tusks, Rocs, Hogs, The Tiki Tak Tribe, Ghastly King, The Snowmads, when someone's in trouble, his family being taken away, when a lady's in trouble, his friends being hurt or captured, troublemakers, gas-powered, heavy carbonation, pollution, nature haters, double-crossers, Manky Kongs, Zubbas, Bees (Excluding Honey B.), Zingers, Mingy Jongo, Jippo Jims, Klap-traps, Klampons, Krimps, Rock Krocs, Kroc, General Klump, Krusha, Kaptain Skurvy, Kasplats, Minjos, seeing anything scary and creepy, Undead Kremlings, Mr. X, losing the Crystal Coconut, Crocodile Isle, Witchyworld, Creepy Castle, Frantic Factory, Mad Monster Mansion, Rippers, when Inka Dinka Doo gets furious and scares him, When Jamjars yells at him, Bluster Kong's antics, When Eddie the Mean Old Yeti gets cranky and angry, When Mumbo and Humba fight each other, crashing into a tree, Kazooie insulting him, Stomponadon, Hag 1, Using barrel cannons, Kops, Klobbers, Kabooms, Knockas, Krackas, Klasps, Kuchuckas, B. Locker, Exploding Enemies, Cranky yelling at him, heartless people, people being mistreated, perverts, and losing anybody, near and dear to him.

Weapons: Coconut Shooter, Peanut Popguns, Grape Shooter, Feather Bow, Gumball Popguns, Pineapple Launcher, Blood Pine Launcher, Bananarang, Banana Gun, Hammer, Orange Grenade Launcher, Kleever Replica, Fredrik's Warhorn Replica, K. Rool's Blunderbuss Replica. (DK and Diddy stole it from their battle against K. Rool.) Magic Wrench, (A gift from Mumbo, Banjo and Kazooie.) And an Egg Launcher armed with eggs from Banjo-Kazooie & Banjo-Tooie.

Original Instruments: Bongo Blast, Electric Guitar Gazump, Trombone Tremor, Saxophone Slam, and Triangle Trample.

Custom Instrument Moves: Piano Punch, Xylophone Zap, Kazoo Kaboom, Banjo Bash, Piccolo Power, Violin Vibrant, Flute Flash, Harp Hail, Pan Flute Pummel, Acoustic Guitar Attack, Ocarina Overcharge, Cello Charge, Drum Set Deluxe, Gong Grind, Tambourine Tremble, Tuba Twitch, Trumpet Twist, Timpani Trounce, Bagpipe Blowout, Kalimba Clonk, Maraca Mash, Mute Trumpet Might, Ukulele Upstand, Bass Guitar Beat, Cymbal Smash, Accordion Ambush, Boombox Bang, DJ Booth Dunk, Shamisen Shazam, Cor Anglais Affect, Clarinet Clash, Piano Keyboard Pounce and Microphone Mayhem.

Special Vehicles: Barrel Jetpack, Rocket Barrel, Barrel Plane, Plane, Barrel Copter, Gyrocopter, (for flight stages or for blastoff only), Barrel Train (for minecart stages, railroad stages and track stages only), Hovercraft (for river rides or water rides only) Turbo Ski, Hovercraft (for snow and water only), Toboggan (for ice or snow only), Rocket-powered Bongos, DK Jumbo and the Barrel Blaster.

Moves: He'll be using attacks like the Kongs in "Super Smash Bros., The Donkey Kong Country Series, Donkey Kong Jungle Beat, and Donkey Kong 64."

Final Smash: Jungle Rush. If (Y/N) punches forward to his enemies and connects them, he'll perform a long series of rapid punches like in "Jungle Beat."

"What's new, Y/N Kong?" Kong!Male!Reader x What's New, Scooby Doo?Where stories live. Discover now