Entry #479 - Things that go bump in the night

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(G477 19/02/2022 via Roll20 - AP, JF(GM), KT, AD) HOM9

[The adventurers Griffolk Ethyn the Dragon-Shaman, Sparkledingle the Gnome Wizard, Fangorino the Barbarian are on a mission to follow Baroness Partick.]


DAY 14 (Day 3 of the Voyage of the Dementor)

Today the weather was decent, overcast with a strong wind, and the Dementor made good progress.

Sparkledingle stole twenty feet of rope from the deck.

Griff tried to engage Bosun Bonefinger in conversation, but she was not interested.

Sparkledingle had more luck with Cookie, who was happy enough to talk to a fellow gnome while she worked in the galley.

After lunch he had worked up enough courage to tell the others about what he had experienced the night before and after some discussion they decided to go an take a wander down to the cabin of Baroness Partick was in.

Once at the door Sparkledingle knocked and ran away, leaving Fangorino there alone when it was opened. The man known as 'Mr Nice' opened it. Up close he was a real sight to behold - his skin had a greenish hue, there were several large scars on his face that had been clumsily stitched and he was nearly seven feet tall and broad with it. He towered over Fangorino, who was far from being a small fellow.

Fangorino said hello, but then Mr Nice shut the door on him. Meanwhile, Sparkledingle had forgotten about all of that and had gone off to talk to the ship's surgeon, a fellow called Minty.

Minty, who was almost always drunk, was looking at a sailor who had a nasty rash all over his hands. He thought that Sparkledingle was a healer too, and the gnome did not correct him.
'I can't decide wether to give him the red ointment or the green ointment, what do you think?' asked the surgeon whoosily.
'Why not put the red on his left hand and the green on his right hand and see which is better in the morning?' thought the gnome.

'Sage wisdom!' declared the surgeon and to celebrate he poured them two glasses of yellow liquid.
Sparkledingle didn't dare drink his though and took it to Fangorino who happily drank the lot.
'What is it?' asked the gnome.
'Nice drop of whiskey!' replied Fangorino, smacking his lips.


DAY 15 (Day 4 of the Voyage of the Dementor)

Today there was a big commotion on board when it was discovered that Surgeon Minty had gone missing. A search was conducted, but in the end the Captain assumed that he had fallen overboard - probably during the night while drunk.

Later on Sparkledingle went into the surgeon's room and took two potions at random from his shelves. He also looked in on the sailor, who was in the little infirmary at the back of the med bay. His condition was unchanged.

On deck, Griff had a look about and found the Surgeons's cap down a scupper. He took it to the Captain, but he considered this to be evidence that Minty had gone overboard.

Minty's little dog came up from the hold and appeared sad at the loss of his master. Sparkledingle gave the cap for it to sniff and it lead them to the locked door in the hold.

They went back to talk to the Captain and Sparkledingle gave him a telling off for renting part of his hold to someone and not keeping a key for himself.
'It's not your job to tell me my job!' grumped the Captain as he went to his cabin and slammed the door behind him.

Baroness Partick was not at dinner that night.


DAY 16 (Day 5 of the Voyage of the Dementor)

Minty's dog went crazy today and had to be killed by the crew. It was frothing and bloody at the mouth. A sailor battered it to death then tossed it over the side.

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