**Suu's point of view.**
(...so that's a magic bullet)
I heard gunfire from my back, and I saw the damage effect in my front.
In WLO, the damage inflicted by allies is visible to the party members. And since the damage is over 100, it must be a headshot from a sniper rifle.
This was because such damage could only be dealt with a headshot by a sniper rifle. There are, of course, some exceptions if you use explosives like grenades.
And normally, it was only possible using a special weapon that only dropped with the supply cart 10 minutes after the match started.
Currently, it only has been about 6 minutes since the match started. This means it still needed four more minutes before the said supplies dropped; at this point, it was reasonable to assume that Nana was the one who had done it.
Two shots were fired consecutively. This time, I glanced back and caught a glimpse of Nana taking a shot.
And when I returned my gaze to the front, somehow damage had been done to an enemy who was clearly out of the line of fire.
This time it doesn't seem to be a headshot, but it does 52✕2 damage to the enemy who took the first headshot.
The kill log that streamed across the edge of my field of vision proved that Nana's sniping had forced one person to a down state.
(The down itself doesn't mean much, but it does make it a little easier to pick them.)
Zero Wars VR also follows the iron rule of battle royale.
Basically, if your HP reaches zero, you will be defeated, but when you're in a team, you won't be immediately killed even when your HP bar drops to zero.
Instead, you will enter the so-called [down] state. In this state, one cannot attack or defend oneself and can hardly move at all.
And even the moments will be sluggish, but at least one can position themselves into the cover and wait to be revived by their teammates.
The resurrection time would take about 15 seconds at most, so [down] at this distance would make little significance.
Since the damage was done at a distance of 220 meters, it would take at least 30 seconds to close the distance, and if there are few obstacles, so some detour is necessary.
And there's a hassle to kill an alerted team. They will be on their guard after reviving their teammates.
Before, I was a bit concerned since Nana didn't shoot at all.
But her sniping accuracy seems to indicate that she knows where the enemy is, perhaps the echoing sound of the gunfire obscured their location before.
I know from observing her since yesterday.
Nana is not the type to waste bullets. In my opinion, [Rufa] should just keep shooting since she doesn't consume sniper rifle ammunition.
But then again, there is a big risk that the wasted shots will make them more alert and give away their location.
So if her principle is not to shoot bullets that don't hit, that's fine.
If the three bullets you just fired are not accidental, that's great.
If you make away, I will do it.
That's good enough for me.
(...Yeah, I should give it a try.)
"Nana."
"What is it? Suu-chan."
"I'm going to dive from the front. Cover me."
![](https://img.wattpad.com/cover/306730860-288-k116072.jpg)
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Bluntgre 2 (Continues at Ch 154)
AdventureBlunt Type Ogre Girl's Way to Live Streaming Author(s) Hakoiri Hebineko 箱入蛇猫 Translator Corona Translations DISCLAIMER This is only posted for offline purposes. I do not own the story, characters and the translations. Those rightfully belong to the...