This is not a chapter but the information of Ash's pokemon's move set.
So in my story I don't want pokemon with all type of moves they could perform. So for normal pokemon they could only perform 4 moves, its common knowledge. But highly trained pokemon could have upto 6-7 moves in their Arsenal, non more. And as for legendaries 7-8 moves. No more and no less.
So lets see the move set.
1) Pikachu
Ability:static
-Thundervolt
-Thunder
-Irontail
-Quick attack
-Electoweb
-Volt tackle
-Electric terrain2) Ivysaur
Ability: Overgrow
-Poison powder
-Vine whip
-Leech seed
-Solar beam
-Grassy terrain
-Frenzy plant
-Sleep powder3) Charizard
Ability: Blaze
-Flamethrower
-Blast burn
-Seismic toss
-Dragon tail
-Slash
-Dragon breadth
-Dragon dance4) Greninja
Ability: Battle bond, water absorb
-Water shuriken
-Double team
-Shadow sneak
-Cut
-Ariel ace
-Substitute5) Blaistoise
Ability: Water Absorb
-Water cannon
-Rapid spin
-Hydro pump
-Giga drain
-Dragon pulse
-Rain dance6) Lucario
Ability: Stead fast
-Aura sphere
-Bone rush
-Extreme speed
-Double team
-Heal pulse
-Metal sound
-Reversal7) Gardevoir (shiny)
Ability: Trace
-Psychic
-Future sight
-Teleport
-Moon blast
-Fairy wind
-Double team8) Sceptile
Ability: Overgrow
-Agility
-Leaf blade
-Bullet seed
-Solar beam
-Dragon pulse
-Frenzy plant
-Leaf storm9) Infernape
Ability: Blaze
-Extreme speed
-Flame wheel
-Flare blitz
-Dig
-Flame thrower
-Thunder punch
-Drain punch12) Pidgeot
Ability:Tangled feet
-Gust
-Mirror move
-Brave bird
-Ariel ace
-Feather dance
-Steel wing
-Peck11) Garchomp
Ability:Sand veil
-Dragon claw
-Hyper beam
-Giga Impact
-Ariel ace
-Earthquake
-Dig
-Dragon dance12) Snorlax
Ability:Immunity
-Ice punch
-Hyperbeam
-Sleep talk
-Protect
-Rest
-Body slam13) Dragonite
Ability:Inner Focus
-Twister
-Draco meteor
-Flame thrower
-Giga drain
-Dragon dance
-Dragon claw
-Dragon rush14) Typhlosion
Ability:Blaze
-Flamethrower
-Eruption
-Thunder punch
-Agility
-Over heat
-Fire blast15) Serperior
Ability:Overgrow
-Vine whip
-Frenzy plant
-Leaf storm
-Solar beam
-Aqua tail
-Synthesis
-Protect16) Metagross
Ability:Clear body
-Psychic
-Protect
-Flash canon
-Earthquake
-Meteor mash
-Zen headbuttLEGENDARIES
1) Zeraora
Ability: Volt Absorb
-Plasma fist
-Thunder
-Extreme speed
-Spark
-Knock off
-Slash
-Close combat
-Magnet rise2) Articuno
Ability: Pressure
-Freezing glare
-Ice beam
-Frost bradth
-Icy wind
-Steel wing
-Water pulse
-Ariel ace
-Gust3) Latias
Ability: Levitate
-Lustre purge
-Mist ball
-Psychic
-Outrage
-Draco meteor
-Dragon breadth
-Dragon rush
-Drain kiss4) Lugia
Ability: Pressure
-Aeroblast
-Psychic
-Twister
-Surf
-Extrasensory
-Hydropump
-Shadow ball
-Dragon breadth5) Moltress
Ability: Pressure
-Flamethrower
-Sky attack
-Burn up
-Fire spin
-Fire blast
-Agility
-Ariel aceAbout the Abilities
1) Blaze (Infernape, Charizard, Typhlision)
Boosts the power of Fire-type moves when HP is low
2) Static (Pikachu)
It slows down all the enemies nearby by paralysing them for a short Bond when receiving damage.
3) Battle Bond (Greninja)
Defeating an opposing Pokémon strengths the Pokémon's bond with its Trainer. The Pokemon form changes like Mega evolution and takes characteristic features of the trainer.
In short terms, Ash-Greninja.4) Water absorb (Greninja, Blaistoise)
Resores HP when HP of the pokemon is low by absorbing any water attack thrown at them.
5) Overgrow (Ivysaur, Sceptile, Serperior)
Boosts the power of Grass-type moves when HP is low
6) Immunity (Snorlax)
This ability causes the pokemon to be immune to any kinds of poison.
7) Steadfast (Lucario)
Raises the Pokémon's Speed stat by one stage every time it flinches.
8) Trace (Gardevoir)
Copies a random opponent's Ability (replacing itself).
9) Sand veil (Garchomp)
Sand veil raises the ability bearers evasion by 20% in a sand storm.
10) Tangled feet (Pidgeot)
Raises evasion if the Pokémon is confused.
11) Clear body (Metagross)
Prevents other pokemon's moves or abilities from lowering the pokemon's stat.
12) Inner focus (Dragonite)
Prevents the Pokémon from flinching.
13) Volt Absorb (Zeraora)
Heals the Pokémon's health by a quarter of its maximum health when hit by an Electric-type attack.
14) Pressure (Articuno, Moltres, Lugia)
Forces the opponent Pokemon to use double the PP each time it uses a move.
15) Levitate (Latias)
Levitate renders the Pokémon with this Ability immune to damaging Ground type moves. It also is unaffected by the effects of Arena traps, Spikes, Toxic spikes, Sticky web and terrain.
![](https://img.wattpad.com/cover/315775094-288-k260692.jpg)
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