Omnivore: Final Part

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Only you, Spencer, Hotch, and Rossi were at the crime scene last night so the next morning, you tell everyone what you found at the bus station.

"He never used code before. Why now?" Derek asks.

"They're not part of a pattern or equation. Mathematically, they're insignificant," Spencer says.

"Maybe so, but I know I've seen them before. Foyet said he likes to attack people in their cars. Tonight he hit a bus, which is why Foyet only takes a bus. It was bus number seven that stopped in front of Foyet's apartments. He knows where Foyet lives and wants us to know it."

There are more similarities between George and The Reaper. Both want to stay hidden. Both are very hard to find. The Reaper hits a bus after George says he only takes the bus because of that. The bus stops in front of Foyet's apartment. Why change everything for one man? Why go from cars to buses when The Reaper knows he can get away with killing people in cars? Something doesn't make sense.

You place your thumb's fingernail in your mouth and begin pacing the room.

"1439. The apartment you interviewed him in today was 1439 Yarbrough. The other numbers are the other apartments he gave us. 201 South Brookline and 1488 Edenhurst."

"What are you thinking, Y/N?" Hotch asks.

"George has names and addresses all over town because he's afraid The Reaper will come after him again, right? Why would he give those addresses out when he knows The Reaper can be anyone? The only person who should know those addresses is himself. How does The Reaper know about them?"

"Let's split up and cover each address and find out."

You're paired with Derek, Emily and Spencer are paired, and Rossi and Hotch are together. When you get to Foyet's house, you pause before the entrance of the house.

"You take the back. I got the front."

You head to the back of the property where the curtains are drawn. The house is dark so you can't really see inside the house. You try the backdoor to see it's already open, which is weird. If this is one of George's houses, why would he keep the door unlocked, especially at night? Still, you head inside with your gun drawn.

The same energy you've been seeing all over town is all over this house. It's too strong to be left behind by someone. No, whoever this belongs to is still inside the house. The hairs on the back of your neck stand to attention, warning you that you and Derek aren't alone.

"Derek, The Reaper is here!" you scream out. "Get out!"

Suddenly, The Reaper tackles Derek through the front window and onto the lawn. You rush through the house and jump through the open window to aid Derek. The Reaper punches Derek in the jaw but you won't let him get another punch in. You don't think to use your gun because you need to get him off your friend.

You tackle The Reaper to the ground causing his mask to slip off his face a bit. You definitely caught him off guard because he freezes for a split second. Since he's stronger than you, he flips you so that you're on the ground. He wraps his hands around your neck and squeezes as hard as he can, and you kick as much as you can to try and escape.

You knee him in the groin and he punches you in the face just as hard as he did with Derek. Both you and Derek are knocked out immediately. When you come to, you see Spencer above you and two ambulances in front of the house.

"Hey, are you alright?" he asks and helps you sit up.

"Damn it. I'll be fine."

Derek has glass stuck inside his arm that the paramedics are trying to take out, and two more come over to you to help you. Your throat is sore and a bruise is forming on your face, but you're alright otherwise. The question is, why didn't The Reaper kill you or Derek? You were right there but he let you live.

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