Day 2: Dawn

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Last night was not fun for me. The electricity doesn't work in this building. I could only see with my flashlight. I didn't sleep last night. Not just because I have a pair of mental disorders, which makes it very hard for me to go to sleep, but I was too afraid to close my eyes for any more than a fraction of a second. I even drank an energy drink to ensure that I didn't fall asleep. It was very gross, but I drank it anyway because I needed it.

I spent the entire night patrolling the entire sales floor of the facility like an actual security guard, making sure that nobody but myself was inside the building. I also checked on all the various products that were available. There are foods from every single culture and of every type in these isles (including MREs) as well as beverages, basic cooking utensils, over-the-counter drugs, basic medications, natural supplements, alcohol, cigarettes, lighters, office supplies, basic electronics like phone chargers, and stuff to start fires.

But there are still three categories of items that I need that are not present here in this store. Guns, ammo, and my prescription medication. This chef's knife is only good for cutting things and killing unarmed combatants. If I encounter something or someone with a gun, I'm screwed. I need ammo in order to actually shoot any guns that I find. And finally, I need my prescription medication in order to keep my mental disorders in check.

But since neither Methylphenidate, Duloxetine, nor guns are sold in commissaries, I have only one option. Once the sun is high enough in the sky, I MUST go back to the outside world, find a pharmacy and sporting goods store, get my pills and some weapons, and return to the commissary before sunset.

If the demons find me, I'll probably be torn to shreds.

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