Quick Author's Note
This update came out faster compared to the others, but the next will be delayed. Sorry about that!
It's now day four. Day three passed uneventfully; the Trial was boring and hardly a Trial at all. They had him do mind games and puzzles, sending out mobs for him to kill if he didn't solve them in time. He almost never did, but not because he couldn't. Sheer lack of motivation and emptiness was the cause, but it didn't stop him from easily chopping through more Zombies. He had discovered two rooms with purple and orange mats at the front in a hallway ahead of and to the right of the yellow room, the purple identical to the first he had been in, and the orange much larger. Small and squared, but neither had notes. What was the point in teasing him anymore, as he already had so much shared with him?
The mob rates in the halls had increased. What used to be, "maybe I'll have to face a Zombie," is now, "an Enderman, two Spiders, and four Silverfish if I'm lucky." Here's a tip: don't get into a staring contest with an Enderman, like Adam did. They don't end well, and usually involve quite a few scratches.
As far as the color thing goes, Adam hadn't seen any more. They don't transfer through hologram, and mobs don't seem to give any off. He still doesn't know why it happens or what all the colors even mean. He suspects that it's connected to his amulet, but for now there is no point in finding out. Survival first.
During his breaks, Adam learned that the amulet is literally indestructible. He's tried to cut the cord, break the gemstone, tarnish the gold, anything he could think of to get it off. Nothing worked and there's still not a dent in it. So odd. Secretly, he was hoping that it wouldn't break or come off. He only tried to test out what Seto had said about it. It felt so familiar and it helped him try to jog back memories. Adam hasn't been successful in bringing one back just yet, but he's gotten so close.
Fighting mobs has gotten easier and easier. Self-taught maneuvers and techniques seemed to gradually come back out of no where, and he wasn't sore anymore in the slightest. Once, he ducked under an Enderman's swing and slid between its long legs to hit from behind. It had such dark purple blood, that one could only tell that it was purple if it were to smear. Otherwise, it was a midnight black.
Adam has been waiting around in the orange room, as he did his Trial in the purple yesterday. By far the worst had been the day he had to choose the syringes. That had been the most painful. So far.
He hadn't expected to be waiting on a Trial to start, only dread them. He just wants to get it over with. Maybe go to sleep afterwards.
At a long last, the blue words had finally appeared in the middle of the huge room. Why it was so spacious, he would have to find out soon enough. Anyways, the words read
Daily Trail Four
That was it. There was no clever title to this, and oddly, it made the Trial seem more menacing than the others.
As soon as the words are gone, to Adam's surprise,the expansive room quickly turns into what seems to be a jungle. Above him is an interlocking and complicated network of swinging bridges and long, and cascading vines that all seemed to end at the small, most likely one room building directly above. Adam, without touching, inspected them and found that they did not have tiny, painful spines. He would still make sure to be careful around them. Just in case.
The combination of moss and damp soil made the forest floor spongey and springy, which would help if he were to fall from what was above him. To his left, a rope ladder swings down. The noise is enough for his hand to go to the hilt of his sword, but upon seeing it, he relaxes a little. Adam thinks that it's probably a good idea to leave his backpack on the ground. Not only is it cumbersome, but without it he has easier access to his bow and quiver.
YOU ARE READING
Adam, Wake Up
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