Entry Nineteen

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Dear Diary,

I'm a bit concerned that things are going to get a lot more difficult for me after this. A group of somewhat strong adventurers came to the dungeon today. Apparently, they are mapping the dungeon for the adventurer's guild. That kind of defeats my efforts to make my dungeon labyrinth-like in nature. I don't really know that I have a lot of other good options right now, though.

The group of four currently mapping the dungeon has been generous in their tributes, though. They took my preferences into account and brought me some flowers that I can use to make my dungeon more beautiful and abundant in resources. I even have some willow tree seeds, so I'll be able to try out some new tree options. It'll certainly be more interesting than just filling my dungeon with the oak trees I currently have, anyhow.

My next big goal is to build a boss room. In order to unlock the next floor of my dungeon, I have to fill half of the space on this first floor with rooms, have a boss room, and gather enough resources to pay for it. I haven't even managed to complete the first condition, much less being anywhere close to accomplishing the others. I know I, technically, have all of eternity to build up my dungeon, but I can't help but feel that I need to rush things along in order to better defend myself.

I asked David for some flowers from a hedge plant. I'm hoping to make the first-floor boss room a hedge maze. I'll likely evolve my slime monsters into something more suitable for a boss monster as well, but I don't feel confident that I can depend on just that to get me by. Sure, a dungeon map will also make such a strategy pointless against adventurers, but they aren't the only threat to my dungeon anyway. The undead continue to plague my dungeon and I did have that goblin group the other day. Since they won't have access to the maps or be very likely to understand such a thing, the maze should still work well on them.

David finally completed the slime parkour challenge after struggling with it for quite a number of days. It's still not as effective as one might hope the challenge would be if he can conquer it in less than two weeks, but I'm already impressed it took as long as it did. It's honestly pretty strange just how much the people of this world even struggle with the challenge rooms I make. I certainly wasn't expecting it.

I guess I just know about the sorts of video games I played before I died. Most of them tended to force you to not be capable of jumping off of cliffs or anything. However, there were others where the entire theme was about running and jumping over obstacles, testing your reflexes. I was never quite that good at those sorts of games, yet I still played those games plenty when I was younger. As an adult, I much preferred open-world games that I had to sink hundreds to thousands of hours into completing. A repetitive game meant for mobile just didn't hold the same appeal anymore.

Anyway, I should probably get back to work. There is still a lot of work I need to do for my new flower scavenger hunt challenge. I don't want the chance to spend my limited mana to slip on by.

-Violet

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