Entry Twenty Nine

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Dear Diary,

Theodore visited again today and it was a lot less stressful this time around. He brought me some lilypads and lotus flowers like I asked. I'm hopeful I can use them in my new koi pond soon, but I think it will have to wait until after I unlock the second floor. For some reason, he said it was difficult to find him. I wonder if the plants in this world have slightly different names? The dungeon system always labels them the same thing as I'd see in my world, but that doesn't mean that the people of this world know them by those names.

More importantly, it seems that it is almost wintertime. I feel guilty after Theodore told me that my kodamas have a hard time coming and going from the dungeon. I don't know why I didn't realize that their small size would make it impossible for them to open the doors in the dungeon. I'm sure it must be difficult for them to travel very far from the dungeon as well. It might be better to no longer send them out into the world, not just for the winter season, but indefinitely.

Theodore reassures me that I'll still be able to build on the first floor, even after I unlock new floors. Apparently, most adventurers like to leave the dungeon altogether when night comes around. Since the dungeon won't reset the resources unless all non-dungeon entities leave first, it harms their profits to remain in the dungeon too long. It seems that only those who plan to camp out in the dungeon as they explore the upper floors remain at night time. Even then, that's supposed to be a rare occurrence.

I don't really plan to rush through building the last half of my first floor. I haven't run out of ideas, necessarily, but it just seems right to take my time with it. The first half has to be built before I can unlock the next floor, but the only thing I get from finishing the last half is a completed mission and a new critter. I'm sure I'll get other missions, though, so that isn't nearly enough of a reason to rush through things.

Other than that, I've just been slowly working on building up a good stockpile of merchandise. I'm starting with potions and sweets. Surely adventurers will need potions in case they get hurt or they don't want to wait for their mana and stamina to recover, right? That's what all of my experience as a gamer in my old world would suggest anyway. As for sweets, its almost a cliche trope that any medieval times settings, in a fantasy world or otherwise, always had a shortage of sugar and honey making sweets valuable and something only nobles can usually afford. So, I'm hopeful that both options will prove popular, but we'll see how things go.

Well, I should get going. I want to try selling some of my merchandise and it feels like some people just arrived.

-Violet

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