108 Chapter 02

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---- Game Maker System: Chapter 02 ----

With Mojang's investment in Twitch, the visibility that Fortnite and Minecraft were receiving was steadily increasing.

Currently Twitch was not only a Livestreams site but also had a session for users to post videos, which made the site's popularity skyrocket even more, especially after Notch advised Emmett to add a session for short vertical videos to for users to watch it on their cell phones.

For the time being this session was not as popular as the livestreams or long horizontal videos session, as smartphones were still relatively new and few people had them, but still, even for computer users it was already quite interesting to watch. the short videos and without them realizing it, hours had passed and they had watched hundreds of these videos.

Another big incentive for content creators was that they could use the snippets of the livestreams they made on the site, edit that on the site itself and post it as a standalone video, which could yield a high income for these people.

Considering that people all over the world were watching videos and livestreams on this site, executives from various companies soon saw the advertising potential that this had and soon began investing large amounts of money to promote their brand in advertisements on this site, which resulted into a high income for content creators, which generated more people interested in producing content wanting to earn money, and finally this became a big snowball.

Alex was amazed at how fast this market was growing compared to his old world, which only had such a huge boom in audiences around the year 2015, but in this world it was only 2012 and this trend was already almost becoming as big as in the previous world.

Another thing that Alex advised Emmett to do was that unlike his previous world where Twitch took 50% of the profits and left only 50% for the creators, in this world this was changed to 20% for Twitch and 80% for the creators , as the cost of maintaining the site was very low thanks to Mojang's System, which encouraged even more creators to join the platform, and incredibly increased Twitch's income even more than when it received 50% of the profit.

Looking at the performance of Fortnite and Minecraft, Alex was also extremely satisfied, especially when he saw that this morning he had reached 10 million GP, ​​allowing him to finally be able to separate Oasis from Minecraft and Fortnite.

For this change, Alex did it in a pretty low-key way, just rolling this out via an update in the Players Software.

Whereas previously they had to download Fortnite and Minecraft separately to gain access to both games, now the player only needed to download a game called 'Oasis', and within the game the player could access Fortnite or buy Minecraft through the interface.

The players were very surprised when they saw this change, especially with the very beautiful and elegant design that Alex had adopted for the Oasis brand.

What attracted players' attention even more was that unlike before where they had to wait a few seconds to switch between Minecraft and Oasis, now this transfer was instantaneous.

A couple of portals popped up around Oasis where players could walk through that and connect into the world of Minecraft right away, more as a place for players to find other players with a common interest so that the community could be strengthened, but of course, there was still the option where the player could enter the game directly through the Menu anywhere in Oasis.

This update was very well received by players, as for them, the more practical the game was, the better it would be.

And that reflected in the revenue that the games were generating, both Minecraft had a jump in the amount of sales that it was getting, and Fortnite also had a lot more players spending on Battle Pass or buying Skins to look better, both in the game and in Oasis .

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