Info about the system

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This is a something like a custom System that i have in mind but i will welcome and advice, criticism (as long as its good criticism and not the ones that crushes an author) and etc. if you guys have a better system i can use please tell me, it actually hurts my brain think of this math stuff)

Basic Stats - Current Normal Earth

Endurance: {25Hp Per Point} {15Hp / Min}

{Human: Average (10) can fairly take hits and survive as long as the brain, heart and such}
- (Gets tired like any average human) {Grade - A}

{Human: Healthy  (25) Can take more hits and now able to absorb certain amount of small shock or impact but still vulnerable to fatal injuries.}
- (Stamina is above average and can perform much longer) - {Grade - H}

{Human: Durable (50) Able to tank hits from heavy punches and non fatal stab wounds to getting hit with any type of melee weapon, skin becomes like oobleck.}
- (Stamina is the same level as an athlete and gets less tired doing task.) {Grade - D}

{Human: Evolved (100) Has a chance to survive any fatal injury except the head, Barely Feel the attacks whether it be sharp or blunt weapons, projectiles will not go any deeper than the first 2 layers of the skin. Skin is upgraded to oobleck with metalic aspects}
- (less likely to feel tired and capable of being awake for several days before feeling fatigue) - {Grade - E / M}
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Will be updated

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