4: Confession

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Suggested by: Tommyisaloser_

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Synopsis

After achieving world peace in the Boiling Isles(kinda), you and Hunter are finally dating and free of troubles and worries. You and Hunter lost your palisman along the way but Hunter finally reconnected with a new palisman named Waffles. Hunter wants to propose but could not decide on what to give you. He wondered... would you be willing to accept what he wants to give to you?

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The Boiling Isles had settled into a peaceful calm after all the chaos and rebellion. You'd led the fight, standing against Belos and everything he stood for, but now, all that was behind you.

The air smelled fresher, the skies seemed clearer, and the eerie presence that once clung to the Isles like a thick fog had dissipated. It was peaceful. Finally.

The Human Realm had been a bizarre but welcome change, and you found yourself appreciating the mundane routines there.

Luz had stayed in the Boiling Isles, choosing to help rebuild and create bridges between the human and demon realms. She was still the bright spark of optimism, always offering a helping hand or a goofy joke.

She'd found her place as an unofficial ambassador between the worlds, hopping back and forth but always returning to the Boiling Isles as her home. Her relationship with Amity had only grown stronger amidst the chaos, and they could often be found working side by side, helping others find their own place in this new world.

Amity, in her usual determined way, had taken charge in restoring the libraries, making sure knowledge lost during Belos' reign wasn't forgotten again. She worked tirelessly, but always found time for Luz. The two of them were often seen in town, holding hands and smiling as they planned for their future together.

As for Hunter, his life had taken a calmer turn as well. After years of living under Belos' manipulation, he finally had the chance to carve out a life for himself—literally and figuratively.

Dell, the Isles' palisman woodcarver, had taken Hunter under his wing, teaching him the delicate art of crafting palismen. It was a peaceful, almost meditative task, and Hunter had found a deep sense of fulfillment in it. He'd even begun helping others, carving new palismen for those who had lost theirs during the battle or those who had never been allowed to have one.

Even Willow and Gus had found new paths. Willow had grown into a true leader, leading the flyer derby track and becoming one of the most popular and known captain.

Gus had become a renowned scholar, diving deep into the mysteries of the Boiling Isles and the worlds beyond, always eager to learn and share his knowledge with anyone who would listen.

The Isles had become a place of renewal, not just for the land but for the people, too. Friends who had been separated by fear and divisions were now reunited, building something new together.

But for all the positive changes, there were still scars. People carried the memories of the oppression and loss that Belos had caused, and the work to heal was ongoing.

And here you were, in the thick of it all, no longer fighting a rebellion but working on the last remnants of what Belos had left behind. The coven marks were more than just symbols—they were shackles. Removing them was crucial to truly freeing the Isles, and you were at the center of this effort, working with the brightest minds to make it happen.

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