Power Chomper (Plants vs. Zombies: Garden Warfare) Good Creature Ch423

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Power Chomper is the rare electric variant of the Chomper in Plants vs. Zombies: Garden Warfare and Plants vs. Zombies: Garden Warfare 2. He is unlocked through various sticker packs and is one of the five electric variants on the plant's side.

Tier: 8-A

Classification: Sentient plant, Variant of Chomper

Powers and Abilities: Superhuman physical characteristics, plant physiology (Heroes; Goop), electricity physiology (Has electrified innards), stealth mastery (Scales to regular Chomper, who is noted to be sneaky and does surprise attacks), electric breath attack (Attacks by spraying electricity from his mouth), statistics amplification (Can increase his health by charging his skin particles), bodily weaponry, superhuman digestion (Can devour and digest zombies), underground mobility (Can move in the underground), explosion manipulation (With Chomp Cannon), healing (Recovers his life if someone stumbles into a Vampweed), organic manipulation (Can summon Spikeweeds), resistance to disease manipulation/biological manipulation (Can devour and digest a corpse without any trouble), immune to electricity manipulation (Sprays electricity out of his mouth and within his innards yet is completely unaffected)|Can grow potted plants and weeds via seed packets: statistics amplification, size enhancement, and healing (With Heal Flower, heal weed, and flag weed), ice manipulation, and status effect inducement (Speed Reduction; With ice peashooter, and ice-shroom), acid manipulation, smoke manipulation, and fungus manipulation (With Fume-shroom, goop-shroom, and toxic-shroom), adhesive manipulation, and statistics reduction (With Goop-Shroom), Danmaku (With Toxic Gloom-shroom and Bamboo Shoot), radiation manipulation, and likely poison manipulation (With Toxic Gloom-shroom), electricity manipulation (With Lightning Reed), fire manipulation, and temperature manipulation (With Fire Peashooter and Snap Dragon), energy projection (With Laser Bean), explosion manipulation (With Doom-shroom and Dandelion Weed)

Attack Potency: Multi-City Block level (Electro Brainz saw the electric plant variants, including power chomper, as a threat and needed the help of a Top Zombie recruit to help defeat them)

Speed: Massively Hypersonic (Even his regular movements are near lightning speed, with him being able to fight characters that can match said speed), Massively Hypersonic+ attack speed (Sprays electricity in order to damage zombies)

Lifting Strength: Class Y (Can overpower Super Brainz as most zombies like him can't overpower borrows)

Striking Strength: Multi-City Block level

Durability: Multi-City Block level

Stamina: Superhuman (Can keep up with zombies that have limitless stamina)

Range: Several meters with Electric Spray, Hundreds of meters with abilities

Standard Equipment: None notable

Intelligence: Above Average (Capable of holding off waves of zombie attack and strategically placing plants in optimal positions for maximum defensive and offensive capabilities against a variety of zombies)

Weakness: Chompers are vulnerable while chewing.

Notable Attacks and Techniques:

•Goop: Hitting targets with the Electric Chomper's ranged Goop attack is a great way to slow them down, making them easier to chomp. They taste better too!

°Super Sticky Goo: This goop is so sticky that zombies are not even able to move when they get hit by it. Let's say it together... "Now that's Sticky!"

°Cheesy Goop: The Cheesy Goop in the first in Crazy Dave's new line of gourmet marinades. It's scientifically formulated to slow zombies down and make them taste great!

°Chomp Cannon: If you're sick of being harassed by zombies on rooftops, the Chomp Cannon is for you. Hock a loogie in their direction with this disgustingly explosive attack!

•Burrow: The Electric Chomper's ultimate weapon. He has the ability to tunnel underground and ambush unsuspecting zombies by emerging under their feet and swallowing them whole!

°Sprint Burrow: The Sprint Burrow allows the Electric Chomper to move much faster when under the ground, but the range is quite limited.

•Spikeweed: Laying Spikeweed traps is a great way to ambush zombies. If they walk over the spikeweed, they get ensnared and are easy to chomp.

°Spiky Spikeweed: The Spiky Spikeweed deals more damage to zombies it ensnares, but only a few can be deployed at a time.

°Chesterweed: The chesterweed attacks at an extremely fast speed, dealing up to 70 damage in 5 seconds. Electric Chompers eating zombies trapped by the Chesterweed will swallow significantly faster, but the Electric Chomper can only have two of them at a time, instead of three. It takes 60 seconds to recharge one Chesterweed.

°Vampweed: When a zombie stumbles into a Vampweed, you get a helpful boost! The zombie isn't hurt, but he probably feels a bit silly falling into your trap.

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