Two weeks later he was finally allowed to go to the factory and was in the group of new workers at Ludwig, the big problem is that that morning I got up a little late so I took my bike and went to Xaver's house to go in his car, I was as elegant as possible because I wanted to give the best impression.
Just when I walked in I met Leith Pierre, he was the Head of Innovation there, he said to me - A-Hah.. hey guys you must be the new workers around here, I'm Leith Pierre, the Head of Innovation here, what are your names? - the three digits our names and gave us a tour of the entire factory. First we saw the entrance and the reception area. The entrance was welcoming and colorful, decorated with classic toys and figures of iconic characters from the company. At the reception area, you are greeted by a guide who will tell you the history of Pleytime Co. how Ludwig, being a former American ruler, decided to create toys after the death of his daughter, and the factory's great commitment to creating unique and high-quality toys.
Then we went to the design and creation area. In this section, designers and engineers work on ideas and prototypes. From stuffed animals to wooden figures and puzzles, all concepts started here. Designers use blueprints and some artisanal techniques for the details of each toy. From there, the most important area is the production section, where toys are made from different materials: wood, plastic, and fabric. Workers operate specialized machines to cut, shape, and assemble the pieces. Production used to focus on safe and environmentally responsible processes.
Finally, there is the quality control area and the packing and shipping areaIn these areas, the toys are inspected and packaged to ensure that they meet the high quality standards of *Pleytime Co. and are placed in their decorative boxes and prepared for shipment. The toys are then tested to ensure their durability and safety, But when I thought I was done Ludwig came and took us to his office, there he talked to us about what we thought and if we would accept the job, we all realized that this was another opportunity to do something new in our lives, so we all accepted to do an interview.
After signing, he didn't give us a firm handshake, like one of those who say: "I know what I want and I'm not wasting my time." He was sharp and sized us up with every answer we gave. He asked about our experiences and what we hoped to bring to Playtime. When it was my turn, I talked about my love for crafts and how I always wanted to make toys that were not only entertaining but also companions. I could see a spark of interest in his eyes.
Matthew shared some of his design ideas and Xavier talked about the discipline and precision he had acquired as a pilot. Ludwin commented thoughtfully and then told us that he had high standards and expected nothing less than excellence. It is clear that he is passionate about his company, almost protective of it. But I wonder what it will be like to work under that intense gaze every day.At the end of the interview, he did not give us a direct answer. Just a nod and a simple "We'll be in touch, I hope to see you guys." I can't say if that's a good sign, but I have a feeling there's more to this place than meets the eye.
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