With our Master Plan gaining momentum, curiosity got the better of us. We decided to sneak into the factory after hours to explore the archives. Rumors had circulated about the company's hidden dealings, and we wanted to find any information that could give us an edge—or at least satisfy our growing suspicions. It was a cold, quiet night when we gathered outside the factory gates. Xavier, Matthew, Matteo, and I exchanged nervous glances before slipping inside through a side entrance that Wilson had managed to unlock earlier. The air was thick with the scent of old machinery and dust, the dim lighting casting eerie shadows on the walls.
We made our way to the archives, a dimly lit room filled with towering shelves of dusty files and documents. It felt like stepping into another world—a labyrinth of forgotten records. Matteo immediately began sifting through the files, while Xavier kept watch near the door.As I flipped through a stack of papers, something caught my eye: a file marked "Confidential – Project Wagger. My heart raced as I opened it, finding vague references to experimental projects and secret collaborations. However, before I could delve deeper, we heard footsteps echoing down the corridor.
We froze. The sound of the footsteps grew louder, accompanied by the faint hum of a familiar voice. It was Leith Pierre, the operations manager we had underestimated. His tall frame cast a long shadow as he entered the archive room, holding a flashlight. "What are you guys doing here?" Pierre's voice was stern, but there was a hint of curiosity in his eyes. We quickly tried to come up with an excuse, but Pierre wasn't buying it. He stepped closer, eyeing the file in my hands.
"You've been digging where you shouldn't," he said, his tone dropping. "Do you even know what you're dealing with?"
Pierre's reaction wasn't what we expected. Instead of reporting us or kicking us out, he seemed intrigued by our presence. After a tense moment, he sighed and motioned for us to sit down. "Look," he began, "I know things aren't great around here. Ludwin's been running this place into the ground, and Dr. Sawyer... well, let's just say he's not here for the toys."
We listened intently as Pierre explained that he, too, was frustrated with the direction the company was taking. He shared cryptic details about the Project Wagger, hosting at experiments and dealings that went beyond anything we had imagined. Pierre didn't reveal everything, but his willingness to talk suggested he might be an ally—or at least someone with mutual interests.
By the end of our conversation, we reached an understanding. Pierre would keep our secret if we agreed to share any findings that could benefit both of us. It wasn't a perfect arrangement, but it gave us access to the archives and a potential insider. As we left the factory that night, our minds were buzzing with new information and questions. Who exactly was Dr. Sawyer? What was the true nature of Project Subdream? And how far was Ludwin willing to go to protect his secrets?
One thing was clear: the stakes were higher than we'd imagined. Our little rebellion had just become part of something much bigger. In the days that followed, we continued working on our toy designs while keeping a close eye on Pierre and the factory's inner workings. The Master Plan was still our priority, but now, it felt like we were part of a larger puzzle—one that might change everything we thought we knew about Playtime Co.
And so, our journey continued, with each step bringing us closer to the truth. Whatever lay ahead, we were ready to face it together. For now

YOU ARE READING
The History of an Evil CEO
ActionLive the "amazing" story of Elliot, a young British man who travels to the United States to experience historical events, while he meets friends and enemies, fights and becomes the CEO, but what is evil? This is a story of self-discove...