Sect Info

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Sect info:

Weather: This Species are able to control any kind of weather. Rain, wind, lightening, you name it. Their inhabitants are very unpredictable. Some people are just plain bipolar. However, do not get on their bad side, because when they are in a bad mood, be prepared for a hurricane. Economy wise, they are middle class. Very technologically advanced, and not many harsh rules.

Leader- Dash Rudin

Way to tell an inhabitant- One Yellow and one Silver eye. Bolt mark on the crook of their neck.

Enemies- the Minds. They are at constant competition with them.

Ally: Nature

Nature: The abilities of the Nature Species are somewhat limited. Their abilities have a range of either being able to control plants, animals, water and healing, but it's very rare that you find all in one. The most abilities a Nature inhabitant has had is 2. Naturally, inhabitants are very laid back and lovable, devoting themselves to the arts. The crops they grow are strictly meant for the inhabitants and their alliance.

Ruler: Azure Skies

Ways to tell an inhabitant: One blue and one green eye. Vine like tattoo wrapped around their right arm.

Enemies: Fire. The main reason the Wars began was because of their sect.

Ally: Weather.

Fire: The inhabitants of the Fire Sect are also very limited in power. They all control fire, but not in the same way. Everyone is different ability wise, and it's rare that someone has two ways. Fire inhabitants are 'hot heads'. It's far too easy to get them mad. they are also very reckless, and their behavior can cause them to be looked down on. They have a very poor economy, more than half of the population starving. However, they do have the best military of the Sects.

Leader: Flint Vulcan

How to tell an inhabitant: One red and one orange eye. Burning flame tattoo on inside of left arm. Black painted on patterns on any bare skin if in the army.

Enemies: Practically almost all the Sects. They all turned their backs once Fire began to cause problems.

Ally: Although Fire tries to stay a lone wolf sect, Flint has been conversing with Dash about a truce.

Mind: Being the smallest of the four sects, they are also the most powerful. A population of most likely 30, the Mind inhabitants consist of telepathy, telekinesis, palm readers, future tellers, Seers, you name it. It isn't rare that a person can do more than one in this Sect. They are the sect evolving the most and the one that people want to be allies with. However, the Mind inhabitants declared theirselves neutral, choosing to go silent. Although it may not seem so, their tiny government is strict. One word against their leader, and you can have your tongue cut from your mouth in the square. Just recently has talk of rebellion filled the streets.

Ruler: Raina Starr

Ways to tell an inhabitant: One Purple eye and one copper eye, and a spiral tattoo in their palms.

Enemies: N/A

Allies: N/A

Hybrids: They may not seem like a Sect, but they are. When illegal eloping takes place between two different inhabitants and a child is made, there has never been a child recorded that is Pure Bred. They have both the parent's different powers, and are completely unstable. In response, Sects have been killing off Hybrids. They have a smaller population than the Minds, and no settlement to live on. They are usually either executed or sold into slavery for other Sects.

Ways to tell an inhabitant: One color eye from each parent's Sect, and one of the markings of one Sect. (Ex. A child with one copper eye and one red eye with a spiral mark on their palm, is a Hybrid)

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